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derp: sprinkle comments and docstrings.
Signed-off-by: David Anderson <dave@natulte.net>
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@ -51,11 +51,11 @@ type Server struct {
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packetsRecv, bytesRecv expvar.Int
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packetsDropped expvar.Int
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packetsDroppedReason metrics.LabelMap
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packetsDroppedUnknown *expvar.Int
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packetsDroppedGone *expvar.Int
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packetsDroppedQueueHead *expvar.Int
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packetsDroppedQueueTail *expvar.Int
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packetsDroppedWrite *expvar.Int
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packetsDroppedUnknown *expvar.Int // unknown dst pubkey
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packetsDroppedGone *expvar.Int // dst conn shutting down
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packetsDroppedQueueHead *expvar.Int // queue full, drop head packet
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packetsDroppedQueueTail *expvar.Int // queue full, drop tail packet
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packetsDroppedWrite *expvar.Int // error writing to dst conn
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accepts expvar.Int
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curClients expvar.Int
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curHomeClients expvar.Int // ones with preferred
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@ -486,7 +486,7 @@ type sclient struct {
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type pkt struct {
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src key.Public
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bs []byte
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bs []byte // pkt owns backing array
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// TODO(danderson): enqueue time, to measure queue latency?
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}
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@ -587,6 +587,10 @@ func (c *sclient) sendKeepalive() error {
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return c.bw.Flush()
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}
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// sendPacket writes contents to the client in a RecvPacket frame. If
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// srcKey.IsZero, uses the old DERPv1 framing format, otherwise uses
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// DERPv2. The bytes of contents are only valid until this function
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// returns, do not retain slices.
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func (c *sclient) sendPacket(srcKey key.Public, contents []byte) (err error) {
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defer func() {
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// Stats update.
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