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derp: account for increased size of peerPresent messages in mesh updates
sendMeshUpdates tries to write as much as possible without blocking, being careful to check the bufio.Writer.Available size before writes. Except that regressed in 6c791f7d60fa which made those messages larger, which meants we were doing network I/O with the Server mutex held. Updates tailscale/corp#13945 Change-Id: Ic327071d2e37de262931b9b390cae32084811919 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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200d92121f
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@ -1630,6 +1630,11 @@ func (c *sclient) sendPong(data [8]byte) error {
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return err
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}
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const (
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peerGoneFrameLen = keyLen + 1
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peerPresentFrameLen = keyLen + 16 + 2 + 1 // 16 byte IP + 2 byte port + 1 byte flags
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)
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// sendPeerGone sends a peerGone frame, without flushing.
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func (c *sclient) sendPeerGone(peer key.NodePublic, reason PeerGoneReasonType) error {
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switch reason {
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@ -1639,7 +1644,7 @@ func (c *sclient) sendPeerGone(peer key.NodePublic, reason PeerGoneReasonType) e
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c.s.peerGoneNotHereFrames.Add(1)
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}
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c.setWriteDeadline()
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data := make([]byte, 0, keyLen+1)
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data := make([]byte, 0, peerGoneFrameLen)
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data = peer.AppendTo(data)
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data = append(data, byte(reason))
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if err := writeFrameHeader(c.bw.bw(), framePeerGone, uint32(len(data))); err != nil {
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@ -1653,11 +1658,10 @@ func (c *sclient) sendPeerGone(peer key.NodePublic, reason PeerGoneReasonType) e
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// sendPeerPresent sends a peerPresent frame, without flushing.
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func (c *sclient) sendPeerPresent(peer key.NodePublic, ipPort netip.AddrPort, flags PeerPresentFlags) error {
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c.setWriteDeadline()
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const frameLen = keyLen + 16 + 2 + 1 // 16 byte IP + 2 byte port + 1 byte flags
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if err := writeFrameHeader(c.bw.bw(), framePeerPresent, frameLen); err != nil {
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if err := writeFrameHeader(c.bw.bw(), framePeerPresent, peerPresentFrameLen); err != nil {
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return err
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}
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payload := make([]byte, frameLen)
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payload := make([]byte, peerPresentFrameLen)
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_ = peer.AppendTo(payload[:0])
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a16 := ipPort.Addr().As16()
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copy(payload[keyLen:], a16[:])
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@ -1688,13 +1692,17 @@ func (c *sclient) sendMeshUpdates() error {
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writes := 0
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for _, pcs := range c.peerStateChange {
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if c.bw.Available() <= frameHeaderLen+keyLen {
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break
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}
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avail := c.bw.Available()
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var err error
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if pcs.present {
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if avail <= frameHeaderLen+peerPresentFrameLen {
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break
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}
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err = c.sendPeerPresent(pcs.peer, pcs.ipPort, pcs.flags)
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} else {
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if avail <= frameHeaderLen+peerGoneFrameLen {
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break
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}
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err = c.sendPeerGone(pcs.peer, PeerGoneReasonDisconnected)
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}
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if err != nil {
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