Prepare for path MTU discovery by splitting up the concept of
DefaultMTU() into the concepts of the Tailscale TUN MTU, MTUs of
underlying network interfaces, minimum "safe" TUN MTU, user configured
TUN MTU, probed path MTU to a peer, and maximum probed MTU. Add a set
of likely MTUs to probe.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Currently only the top four most popular changes: endpoints, DERP
home, online, and LastSeen.
Updates #1909
Change-Id: I03152da176b2b95232b56acabfb55dcdfaa16b79
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In prep for incremental netmap update plumbing (#1909), make peerMap
also keyed by NodeID, as all the netmap node mutations passed around
later will be keyed by NodeID.
In the process, also:
* add envknob.InDevMode, as a signal that we can panic more aggressively
in unexpected cases.
* pull two moderately large blocks of code in Conn.SetNetworkMap out
into their own methods
* convert a few more sets from maps to set.Set
Updates #1909
Change-Id: I7acdd64452ba58e9d554140ee7a8760f9043f961
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
If we don't have the ICMP hint available, such as on Android, we can use
the signal of rx traffic to bias toward a particular endpoint.
We don't want to stick to a particular endpoint for a very long time
without any signals, so the sticky time is reduced to 1 second, which is
large enough to avoid excessive packet reordering in the common case,
but should be small enough that either rx provides a strong signal, or
we rotate in a user-interactive schedule to another endpoint, improving
the feel of failover to other endpoints.
Updates #8999
Co-authored-by: Charlotte Brandhorst-Satzkorn <charlotte@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Charlotte Brandhorst-Satzkorn <charlotte@tailscale.com>
There are cases where we do not detect the non-viability of a route, but
we will instead observe a failure to send. In a Disco path this would
normally be handled as a side effect of Disco, which is not available to
non-Disco WireGuard nodes. In both cases, recognizing the failure as
such will result in faster convergence.
Updates #8999
Signed-off-by: James Tucker <james@tailscale.com>
LastFullPing is now used for disco or wireguard only endpoints. This
change updates the comment to make that clear.
Updates #7826
Signed-off-by: Charlotte Brandhorst-Satzkorn <charlotte@tailscale.com>
There are latency values stored in bestAddr and endpointState that are
no longer applicable after a connectivity change and should be cleared
out, following the documented behavior of the function.
Updates #8999
Signed-off-by: James Tucker <james@tailscale.com>
When sending a ping from the CLI, only accept a pong that is in reply
to the specific CLI ping we sent.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
This adds the capability to pad disco ping message payloads to reach a
specified size. It also plumbs it through to the tailscale ping -size
flag.
Disco pings used for actual endpoint discovery do not use this yet.
Updates #311.
Signed-off-by: salman <salman@tailscale.com>
Co-authored-by: Val <valerie@tailscale.com>