If a node is behind a hard NAT and is using an explicit local port
number, assume they might've mapped a port and add their public IPv4
address with the local tailscaled's port number as a candidate endpoint.
Starting with fe68841dc7, some e2e tests
got flaky. Rather than debug them (they're gnarly), just revert to the old
behavior as far as those tests are concerned. The tests were somehow
using magicsock without a private key and expecting it to do ... something.
My goal with fe68841dc7 was to stop log spam
and unnecessary work I saw on the iOS app when when stopping the app.
Instead, only stop doing that work on any transition from
once-had-a-private-key to no-longer-have-a-private-key. That fixes
what I wanted to fix while still making the mysterious e2e tests
happy.
There is a race in natlab where we might start shutdown while natlab is still running
a goroutine or two to deliver packets. This adds a small grace period to try and receive
it before continuing shutdown.
Signed-off-by: David Anderson <danderson@tailscale.com>
The first packet to transit may take several seconds to do so, because
setup rates in wgengine may result in the initial WireGuard handshake
init to get dropped. So, we have to wait at least long enough for a
retransmit to correct the fault.
Signed-off-by: David Anderson <danderson@tailscale.com>
Active discovery lets us introspect the state of the network stack precisely
enough that it's unnecessary, and dropping the initial DERP packets greatly
slows down tests. Additionally, it's unrealistic since our production network
will never deliver _only_ discovery packets, it'll be all or nothing.
Signed-off-by: David Anderson <danderson@tailscale.com>
Uses natlab only, because the point of this active discovery test is going to be
that it should get through a lot of obstacles.
Signed-off-by: David Anderson <danderson@tailscale.com>
The deadlock was:
* Conn.Close was called, which acquired c.mu
* Then this goroutine scheduled:
if firstDerp {
startGate = c.derpStarted
go func() {
dc.Connect(ctx)
close(c.derpStarted)
}()
}
* The getRegion hook for that derphttp.Client then ran, which also
tries to acquire c.mu.
This change makes that hook first see if we're already in a closing
state and then it can pretend that region doesn't exist.
wireguard-go uses 3 goroutines per peer (with reasonably large stacks
& buffers).
Rather than tell wireguard-go about all our peers, only tell it about
peers we're actively communicating with. That means we need hooks into
magicsock's packet receiving path and tstun's packet sending path to
lazily create a wireguard peer on demand from the network map.
This frees up lots of memory for iOS (where we have almost nothing
left for larger domains with many users).
We should ideally do this in wireguard-go itself one day, but that'd
be a pretty big change.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Before this patch, the 250ms sleep would not be interrupted by context cancellation,
which would result in the goroutine sometimes lingering in tests (100ms grace period).
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
Very rarely, cancellation occurs between a successful send on derpRecvCh
and a call to copyBuf on the receiving side.
Without this patch, this situation results in <-copyBuf blocking indefinitely.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
Peers advertising a discovery key know how to speak the discovery
protocol and do their own heartbeats to get through NATs and keep NATs
open. No need for the pinger except for with legacy peers.
The new interface lets implementors more precisely distinguish
local traffic from forwarded traffic, and applies different
forwarding logic within Machines for each type. This allows
Machines to be packet forwarders, which didn't quite work
with the implementation of Inject.
Signed-off-by: David Anderson <danderson@tailscale.com>
The test demonstrates that magicsock can traverse two stateful
firewalls facing each other, that each require localhost to
initiate connections.
Signed-off-by: David Anderson <danderson@tailscale.com>
There's a lot of confusion around what tailscale status shows, so make it better:
show region names, last write time, and put stars around DERP too if active.
Now stars are always present if activity, and always somewhere.