I based my estimation of the required timeout based on locally
observed behavior. But CI machines are worse than my local machine.
16s was enough to reduce flakiness but not eliminate it. Bump it up again.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We removed the "fast retry" code from our wireguard-go fork.
As a result, pings can take longer to transit when retries are required.
Allow that.
Fixes#1277
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The fix can make this test run unconditionally.
This moves code from 5c619882bc for
testability but doesn't fix it yet. The #1282 problem remains (when I
wrote its wake-up mechanism, I forgot there were N DERP readers
funneling into 1 UDP reader, and the code just isn't correct at all
for that case).
Also factor out some test helper code from BenchmarkReceiveFrom.
The refactoring in magicsock.go for testability should have no
behavior change.
Magicsock started dropping all traffic internally when Tailscale is
shut down, to avoid spurious wireguard logspam. This made the benchmark
not receive anything. Setting a dummy private key is sufficient to get
magicsock to pass traffic for benchmarking purposes.
Fixes#1270.
Signed-off-by: David Anderson <danderson@tailscale.com>
Use tb.Cleanup to simplify both the API and the implementation.
One behavior change: When the number of goroutines shrinks, don't log.
I've never found these logs to be useful, and they frequently add noise.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This is mostly code movement from the wireguard-go repo.
Most of the new wgcfg package corresponds to the wireguard-go wgcfg package.
wgengine/wgcfg/device{_test}.go was device/config{_test}.go.
There were substantive but simple changes to device_test.go to remove
internal package device references.
The API of device.Config (now wgcfg.DeviceConfig) grew an error return;
we previously logged the error and threw it away.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Rewrite log lines on the fly, based on the set of known peers.
This enables us to use upstream wireguard-go logging,
but maintain the Tailscale-style peer public key identifiers
that the rest of our systems (and people) expect.
Fixes#1183
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Also, don't try to use IPv6 LinkLocalUnicast addresses for now. Like endpoints
exchanged with control, we share them but don't yet use them.
Updates #1172
c8c493f3d9 made it always say
`created=false` which scared me when I saw it, as that would've implied
things were broken much worse. Fortunately the logging was just wrong.
DstToString is used in two places in wireguard-go: Logging and uapi.
We are switching to use uapi for wireguard-go config.
To preserve existing behavior, we need the full set of addrs.
And for logging, having the full set of addrs seems useful.
(The Addrs method itself is slated for removal. When that happens,
the implementation will move to DstToString.)
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
To save CPU and wakeups, don't run the DERP cleanup timer regularly
unless there is a non-home DERP connection open.
Also eliminates the goroutine, moving to a time.AfterFunc.
Updates #1034
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This reverts commit 08baa17d9a.
It caused deadlocks due to lock ordering violations.
It was not the right fix, and thus should simply be reverted
while we look for the right fix (if we haven't already found it
in the interim; we've fixed other logging-after-test issues).
Fixes#1161
context.cancelCtx.Done involves a mutex and isn't as cheap as I
previously assumed. Convert the donec method into a struct field and
store the channel value once. Our one magicsock.Conn gets one pointer
larger, but it cuts ~1% of the CPU time of the ReceiveFrom benchmark
and removes a bubble from the --svg output :)
22507adf54 stopped relying on
our fork of wireguard-go's UpdateDst callback.
As a result, we can unwind that code,
and the extra return value of ReceiveIPv{4,6}.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
TwoDevicePing is explicitly testing the behavior of the legacy codepath, everything
else is happy to assume that code no longer exists.
Signed-off-by: David Anderson <danderson@tailscale.com>
Previously, this benchmark relied on behavior of the legacy
receive codepath, which I changed in 22507adf. With this
change, the benchmark instead relies on the new active discovery
path.
Signed-off-by: David Anderson <danderson@tailscale.com>
This prevents us from continuing to do unnecessary work
(including logging) after the connection has closed.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This eliminates a dependency on wgcfg.Endpoint,
as part of the effort to eliminate our wireguard-go fork.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This makes connectivity between ancient and new tailscale nodes slightly
worse in some cases, but only in cases where the ancient version would
likely have failed to get connectivity anyway.
Signed-off-by: David Anderson <danderson@tailscale.com>
In sendDiscoMessage there is a check of whether the connection is
closed, which is not being reliably exercised by other tests.
This shows up in code coverage reports, the lines of code in
sendDiscoMessage are alternately added and subtracted from
code coverage.
Add a test to specifically exercise and verify this code path.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
In derpWriteChanOfAddr when we call derphttp.NewRegionClient(),
there is a check of whether the connection is already errored and
if so it returns before grabbing the lock. The lock might already
be held and would be a deadlock.
This corner case is not being reliably exercised by other tests.
This shows up in code coverage reports, the lines of code in
derpWriteChanOfAddr are alternately added and subtracted from
code coverage.
Add a test to specifically exercise this code path, and verify that
it doesn't deadlock.
This is the best tradeoff I could come up with:
+ the moment code calls Err() to check if there is an error, we
grab the lock to make sure it would deadlock if it tries to grab
the lock itself.
+ if a new call to Err() is added in this code path, only the
first one will be covered and the rest will not be tested.
+ this test doesn't verify whether code is checking for Err() in
the right place, which ideally I guess it would.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
netaddr.IP no longer allocates, so don't need a cache or all its associated
code/complexity.
This totally removes groupcache/lru from the deps.
Also go mod tidy.
Not usefully functional yet (mostly a proof of concept), but getting
it submitted for some work @namansood is going to do atop this.
Updates #707
Updates #634
Updates #48
Updates #835
* show DNS name over hostname, removing domain's common MagicDNS suffix.
only show hostname if there's no DNS name.
but still show shared devices' MagicDNS FQDN.
* remove nerdy low-level details by default: endpoints, DERP relay,
public key. They're available in JSON mode still for those who need
them.
* only show endpoint or DERP relay when it's active with the goal of
making debugging easier. (so it's easier for users to understand
what's happening) The asterisks are gone.
* remove Tx/Rx numbers by default for idle peers; only show them when
there's traffic.
* include peers' owner login names
* add CLI option to not show peers (matching --self=true, --peers= also
defaults to true)
* sort by DNS/host name, not public key
* reorder columns