After mapver 5's incremental netmap updates & user profiles, much of
the remaining bandwidth for streamed MapResponses were redundant,
unchanged PacketFilters. So make MapRequest.Version 6 mean that nil
means unchanged from the previous value.
Noticed these in MapResponses to clients.
MachineAuthorized was set true, but once we fix the coordination server
to zero out that field, then it can be omittted.
Add content length hints to headers.
The server can use these hints to more efficiently select buffers.
Stop attempting to compress tiny requests.
The bandwidth savings are negligible (and sometimes negative!),
and it makes extra work for the server.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It appears some users have corrupted pref.conf files. Have LoadPrefs
treat these files as non-existent. This way tailscale will make user
login, and not crash.
Fixes#954
Signed-off-by: Alex Brainman <alex.brainman@gmail.com>
The cloner tool adds static checks that the Clone methods are up to
date, so failing to update Clone causes a compiler error.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
The cornerstone API is a more memory-efficient Unmarshal.
The savings come from re-using a json.Decoder.
BenchmarkUnmarshal-8 4016418 288 ns/op 8 B/op 1 allocs/op
BenchmarkStdUnmarshal-8 4189261 283 ns/op 184 B/op 2 allocs/op
It also includes a Bytes type to reduce allocations
when unmarshalling a non-hex-encoded JSON string into a []byte.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
likelyHomeRouterIPDarwinSyscall iterates through the list of routes,
looking for a private gateway, returning the first one it finds.
likelyHomeRouterIPDarwinExec does the same thing,
except that it returns the last one it finds.
As a result, when there are multiple gateways,
TestLikelyHomeRouterIPSyscallExec fails.
(At least, I think that that is what is happening;
I am going inferring from observed behavior.)
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The compiler is failing to draw the connection between
slice cap and slice len, so is missing some obvious BCE opportunities.
Give it a hint by making the cap equal to the length.
The generated code is smaller and cleaner, and a bit faster.
name old time/op new time/op delta
Decode/tcp4-8 12.2ns ± 1% 11.6ns ± 3% -5.31% (p=0.000 n=28+29)
Decode/tcp6-8 12.5ns ± 2% 11.9ns ± 2% -4.84% (p=0.000 n=30+30)
Decode/udp4-8 11.5ns ± 1% 11.1ns ± 1% -3.11% (p=0.000 n=25+24)
Decode/udp6-8 11.8ns ± 3% 11.4ns ± 1% -3.08% (p=0.000 n=30+26)
Decode/icmp4-8 11.0ns ± 3% 10.6ns ± 1% -3.38% (p=0.000 n=25+30)
Decode/icmp6-8 11.4ns ± 1% 11.1ns ± 2% -2.29% (p=0.000 n=27+30)
Decode/igmp-8 10.3ns ± 0% 10.0ns ± 1% -3.26% (p=0.000 n=19+23)
Decode/unknown-8 8.68ns ± 1% 8.38ns ± 1% -3.55% (p=0.000 n=28+29)
While the code was correct, I broke it during a refactoring and
tests didn't detect it. This fixes that glitch.
Signed-off-by: David Anderson <danderson@tailscale.com>
Doesn't materially affect benchmarks, but shrinks match6 by 30 instructions
and halves memory loads.
Part of #19.
Signed-off-by: David Anderson <danderson@tailscale.com>
Part of #19.
name old time/op new time/op delta
Filter/icmp4-8 32.2ns ± 3% 32.5ns ± 2% ~ (p=0.524 n=10+8)
Filter/icmp6-8 49.7ns ± 6% 43.1ns ± 4% -13.12% (p=0.000 n=9+10)
Signed-off-by: David Anderson <danderson@tailscale.com>