This makes cidrDiff do as much as possible before failing, and makes a
delete of an already-deleted rule be a no-op. We should never do this
ourselves, but other things on the system can, and this should help us
recover a bit.
Also adds the start of root-requiring tests.
TODO: hook into wgengine/monitor and notice when routes are changed
behind our back, and invalidate our routes map and re-read from
kernel (via the ip command) at least on the next reconfig call.
Updates tailscale/corp#1338
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This allows proxy URLs such as:
http://azurediamond:hunter2@192.168.122.154:38274
to be used in order to dial out to control, logs or derp servers.
Signed-off-by: Christine Dodrill <xe@tailscale.com>
And open up socket permissions like Linux, now that we know who
connections are from.
This uses the new inet.af/peercred that supports Linux and Darwin at
the moment.
Fixes#1347Fixes#1348
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Tangentially related to #987, #177, #594, #925, #505
Motivated by rebooting a launchd-controlled tailscaled and it going
into SetNetworkUp(false) mode immediately because there really is no
network up at system boot, but then it got stuck in that paused state
forever, without a monitor implementation.
The interface.State logging tried to only log interfaces which had
interesting IPs, but the what-is-interesting checks differed between
the code that gathered the interface names to print and the printing
of their addresses.
When a handshake race occurs, a queued data packet can get lost.
TestTwoDevicePing expected that the very first data packet would arrive.
This caused occasional flakes.
Change TestTwoDevicePing to repeatedly re-send packets
and succeed when one of them makes it through.
This is acceptable (vs making WireGuard not drop the packets)
because this only affects communication with extremely old clients.
And those extremely old clients will eventually connect,
because the kernel will retry sends on timeout.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We modified the standard net package to not allocate a *net.UDPAddr
during a call to (*net.UDPConn).ReadFromUDP if the caller's use
of the *net.UDPAddr does not cause it to escape.
That is https://golang.org/cl/291390.
This is the companion change to magicsock.
There are two changes required.
First, call ReadFromUDP instead of ReadFrom, if possible.
ReadFrom returns a net.Addr, which is an interface, which always allocates.
Second, reduce the lifetime of the returned *net.UDPAddr.
We do this by immediately converting it into a netaddr.IPPort.
We left the existing RebindingUDPConn.ReadFrom method in place,
as it is required to satisfy the net.PacketConn interface.
With the upstream change and both of these fixes in place,
we have removed one large allocation per packet received.
name old time/op new time/op delta
ReceiveFrom-8 16.7µs ± 5% 16.4µs ± 8% ~ (p=0.310 n=5+5)
name old alloc/op new alloc/op delta
ReceiveFrom-8 112B ± 0% 64B ± 0% -42.86% (p=0.008 n=5+5)
name old allocs/op new allocs/op delta
ReceiveFrom-8 3.00 ± 0% 2.00 ± 0% -33.33% (p=0.008 n=5+5)
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
addrSet maintained duplicate lists of netaddr.IPPorts and net.UDPAddrs.
Unify to use the netaddr type only.
This makes (*Conn).ReceiveIPvN a bit uglier,
but that'll be cleaned up in a subsequent commit.
This is preparatory work to remove an allocation from ReceiveIPv4.
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
I based my estimation of the required timeout based on locally
observed behavior. But CI machines are worse than my local machine.
16s was enough to reduce flakiness but not eliminate it. Bump it up again.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>