If the user has a "Taildrop" shared folder on startup and
the "tailscale" system user has read/write access to it,
then the user can "tailscale file cp" to their NAS.
Updates #2179 (would be fixes, but not super ideal/easy yet)
Change-Id: I68e59a99064b302abeb6d8cc84f7d2a09f764990
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
(cherry picked from commit abc00e9c8d)
Was done as part of e6fbc0cd54 for ssh
work, but wasn't committed yet. Including it here both to minimize the
ssh diff size, and because I need it for a separate change.
Change-Id: If6eb54a2ca7150ace96488ed14582c2c05ca3422
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
More work towards removing the massive ipnserver.Run and ipnserver.Options
and making composable pieces.
Work remains. (The getEngine retry loop on Windows complicates things.)
For now some duplicate code exists. Once the Windows side is fixed
to either not need the retry loop or to move the retry loop into a
custom wgengine.Engine wrapper, then we can unify tailscaled_windows.go
too.
Change-Id: If84d16e3cd15b54ead3c3bb301f27ae78d055f80
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
So future refactors can only deal with a net.Listener and
be unconcerned with their caller's (Windows-specific) struggles.
Change-Id: I0af588b9a769ab65c59b0bd21f8a0c99abfa1784
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I'll keep ipnserver.Run for compatibility, but it'll be a wrapper
around several smaller pieces. (more testable too)
For now, start untangling some things in preparation.
Plan is to have to have a constructor for the just-exported
ipnserver.Server type that takes a LocalBackend and can
accept (in a new method) on a provided listener.
Change-Id: Ide73aadaac1a82605c97a2af1321d0d8f60b2a8c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It's all opaque, there's no constructor, and no exported
methods, so it's useless at this point, but this is one
small refactoring step.
Change-Id: Id961e8880cf0c84f1a0a989eefff48ecb3735add
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Moving this information into a centralized place so that it is accessible to
code in subsequent commits.
Updates #3011
Signed-off-by: Aaron Klotz <aaron@tailscale.com>
From https://github.com/tailscale/tailscale/pull/1919 with
edits by bradfitz@.
This change introduces a new storage provider for the state file. It
allows users to leverage AWS SSM parameter store natively within
tailscaled, like:
$ tailscaled --state=arn:aws:ssm:eu-west-1:123456789:parameter/foo
Known limitations:
- it is not currently possible to specific a custom KMS key ID
RELNOTE=tailscaled on Linux supports using AWS SSM for state
Edits-By: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Maxime VISONNEAU <maxime.visonneau@gmail.com>
tailscale-ipn.exe (the GUI) shouldn't use C:\ProgramData.
Also, migrate the earlier misnamed wg32/wg64 conf files if they're present.
(That was stopped in 2db877caa3, but the
files exist from fresh 1.14 installs)
Updates #2856
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
C:\WINDOWS\system32\config\systemprofile\AppData\Local\
is frequently cleared for almost any reason: Windows updates,
System Restore, even various System Cleaner utilities.
The server-state.conf file in AppData\Local could be deleted
at any time, which would break login until the node is removed
from the Admin Panel allowing it to create a new key.
Carefully copy any AppData state to ProgramData at startup.
If copying the state fails, continue to use AppData so at
least there will be connectivity. If there is no state,
use ProgramData.
We also migrate the log.conf file. Very old versions of
Tailscale named the EXE tailscale-ipn, so the log conf was
tailscale-ipn.log.conf and more recent versions preserved
this filename and cmdName in logs. In this migration we
always update the filename to
c:\ProgramData\Tailscale\tailscaled.log.conf
Updates https://github.com/tailscale/tailscale/issues/2856
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
If nobody is connected to the IPN bus, don't burn CPU & waste
allocations (causing more GC) by encoding netmaps for nobody.
This will notably help hello.ipn.dev.
Updates tailscale/corp#1773
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
With this change, the ipnserver's safesocket.Listen (the localhost
tcp.Listen) happens right away, before any synchronous
TUN/DNS/Engine/etc setup work, which might be slow, especially on
early boot on Windows.
Because the safesocket.Listen starts up early, that means localhost
TCP dials (the safesocket.Connect from the GUI) complete successfully
and thus the GUI avoids the MessageBox error. (I verified that
pacifies it, even without a Listener.Accept; I'd feared that Windows
localhost was maybe special and avoided the normal listener backlog).
Once the GUI can then connect immediately without errors, the various
timeouts then matter less, because the backend is no longer trying to
race against the GUI's timeout. So keep retrying on errors for a
minute, or 10 minutes if the system just booted in the past 10
minutes.
This should fix the problem with Windows 10 desktops auto-logging in
and starting the Tailscale frontend which was then showing a
MessageBox error about failing to connect to tailscaled, which was
slow coming up because the Windows networking stack wasn't up
yet. Fingers crossed.
Fixes#1313 (previously #1187, etc)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Logout used to be a no-op, so the ipnserver previously synthensized a Logout
on disconnect. Now that Logout actually invalidates the node key that was
forcing all GUI closes to log people out.
Instead, add a method to LocalBackend to specifically mean "the
Windows GUI closed, please forget all the state".
Fixestailscale/corp#1591 (ignoring the notification issues, tracked elsewhere)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Adding a subcommand which prints and logs a log marker. This should help
diagnose any issues that users face.
Fixes#1466
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Windows was only running the localapi on the debug port which was a
stopgap at the time while doing peercreds work. Removed that, and
wired it up correctly, with some more docs.
More clean-up to do after 1.6, moving the localhost TCP auth code into
the peercreds package. But that's too much for now, so the docs will
have to suffice, even if it's at a bit of an awkward stage with the
newly-renamed "NotWindows" field, which still isn't named well, but
it's better than its old name of "Unknown" which hasn't been accurate
since unix sock peercreds work anyway.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And add a --socks5-server flag.
And fix a race in SOCKS5 replies where the response header was written
concurrently with the copy from the backend.
Co-authored with Naman Sood.
Updates #707
Updates #504
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And open up socket permissions like Linux, now that we know who
connections are from.
This uses the new inet.af/peercred that supports Linux and Darwin at
the moment.
Fixes#1347Fixes#1348
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And move a couple other types down into leafier packages.
Now cmd/tailscale doesn't bring in netlink, magicsock, wgengine, etc.
Fixes#1181
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This partially reverts d6e9fb1df0, which modified the permissions
on the tailscaled Unix socket and thus required "sudo tailscale" even
for "tailscale status".
Instead, open the permissions back up (on Linux only) but have the
server look at the peer creds and only permit read-only actions unless
you're root.
In the future we'll also have a group that can do mutable actions.
On OpenBSD and FreeBSD, the permissions on the socket remain locked
down to 0600 from d6e9fb1df0.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Not usefully functional yet (mostly a proof of concept), but getting
it submitted for some work @namansood is going to do atop this.
Updates #707
Updates #634
Updates #48
Updates #835
Addresses #964
Still to be done:
- Figure out the correct logging lines in util/systemd
- Figure out if we need to slip the systemd.Status function anywhere
else
- Log util/systemd errors? (most of the errors are of the "you cannot do
anything about this, but it might be a bad idea to crash the program if
it errors" kind)
Assistance in getting this over the finish line would help a lot.
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: rename the nonlinux file to appease the magic
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: fix package name
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: fix review feedback from @mdlayher
Signed-off-by: Christine Dodrill <me@christine.website>
cmd/tailscale{,d}: update depaware manifests
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: use sync.Once instead of func init
Signed-off-by: Christine Dodrill <me@christine.website>
control/controlclient: minor review feedback fixes
Signed-off-by: Christine Dodrill <me@christine.website>
{control,ipn,systemd}: fix review feedback
Signed-off-by: Christine Dodrill <me@christine.website>
review feedback fixes
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: fix sprintf call
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: make staticcheck less sad
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: print IP address in connected status
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: review feedback
Signed-off-by: Christine Dodrill <me@christine.website>
final fixups
Signed-off-by: Christine Dodrill <me@christine.website>
When the service was running without a client (e.g. after a reboot)
and then the owner logs in and the GUI attaches, the computed state
key changed to "" (driven by frontend prefs), and then it was falling
out of server mode, despite the GUI-provided prefs still saying it
wanted server mode.
Also add some logging. And remove a scary "Access denied" from a
user-visible error, making the two possible already-in-use error
messages consistent with each other.
On Windows, we were previously treating a server used by different
users as a fatal error, which meant the second user (upon starting
Tailscale, explicitly or via Start Up programs) got an invasive error
message dialog.
Instead, give it its own IPN state and change the Notify.ErrMessage to
be details in that state. Then the Windows GUI can be less aggresive
about that happening.
Also,
* wait to close the IPN connection until the server ownership state
changes so the GUI doesn't need to repeatedly reconnect to discover
changes.
* fix a bug discovered during testing: on system reboot, the
ipnserver's serverModeUser was getting cleared while the state
transitioned from Unknown to Running. Instead, track 'inServerMode'
explicitly and remove the old accessor method which was error prone.
* fix a rare bug where the client could start up and set the server
mode prefs in its Start call and we wouldn't persist that to the
StateStore storage's prefs start key. (Previously it was only via a
prefs toggle at runtime)
If we can't find the mapping from SID ("user ID") -> username, don't
treat that as a fatal. Apparently that happens in the wild for Reasons.
Ignore it for now. It's just a nice-to-have for error messages in the
rare multi-user case.
Updates #869
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>