When wireguard-go's UAPI interface fails with an error, ReconfigDevice hangs.
Fix that by buffering the channel and closing the writer after the call.
The code now matches the corresponding code in DeviceConfig, where I got it right.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It is unused, and has been since early Feb 2021 (Tailscale 1.6).
We can't get delete the DeviceOptions entirely yet;
first #1831 and #1839 need to go in, along with some wireguard-go changes.
Deleting this chunk of code now will make the later commits more clearly correct.
Pingers can now go too.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The earlier eb06ec172f fixed
the flaky SSH issue (tailscale/corp#1725) by making sure that packets
addressed to Tailscale IPs in hybrid netstack mode weren't delivered
to netstack, but another issue remained:
All traffic handled by netstack was also potentially being handled by
the host networking stack, as the filter hook returned "Accept", which
made it keep processing. This could lead to various random racey chaos
as a function of OS/firewalls/routes/etc.
Instead, once we inject into netstack, stop our caller's packet
processing.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Whenever we dropped a packet due to ACLs, wireguard-go was logging:
Failed to write packet to TUN device: packet dropped by filter
Instead, just lie to wireguard-go and pretend everything is okay.
Fixes#1229
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Upstream wireguard-go renamed the interface method
from CreateEndpoint to ParseEndpoint.
I updated the log call site but not the allowlist.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
#1817 removed the only place in our CI where we executed our benchmark code.
Fix that by executing it everywhere.
The benchmarks are generally cheap and fast,
so this should add minimal overhead.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
To prevent issues like #1786, run staticcheck on the primary GOOSes:
linux, mac, and windows.
Windows also has a fair amount of GOARCH-specific code.
If we ever have GOARCH staticcheck failures on other GOOSes,
we can expand the test matrix further.
This requires installing the staticcheck binary so that
we can execute it with different GOOSes.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes#1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
We were over-eager in running tailscale in GUI mode.
f42ded7acf fixed that by
checking for a variety of shell-ish env vars and using those
to force us into CLI mode.
However, for reasons I don't understand, those shell env vars
are present when Xcode runs Tailscale.app on my machine.
(I've changed no configs, modified nothing on a brand new machine.)
Work around that by adding an additional "only in GUI mode" check.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
I was going to write a test for this using the tstest/integration test
stuff, but the testcontrol implementation isn't quite there yet (it
always registers nodes and doesn't provide AuthURLs). So, manually
tested for now.
Fixes#1843
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Per discussion, we want to have only one test assertion library,
and we want to start by exploring quicktest.
This was a mostly mechanical translation.
I think we could make this nicer by defining a few helper
closures at the beginning of the test. Later.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This fixes#1833 in two ways:
* stop setting NoSNAT on non-Linux. It only matters on Linux and the flag
is hidden on non-Linux, but the code was still setting it. Because of
that, the new pref-reverting safety checks were failing when it was
changing.
* Ignore the two Linux-only prefs changing on non-Linux.
Fixes#1833
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
There's no need to warn that it was not provided on the command line
after doing a sequence of up; logout; up --args. If you're asking for
tailscale to be up, you always mean that you prefer LoggedOut to become
false.
Fixes#1828
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Prior to wireguard-go using printf-style logging,
all wireguard-go logging occurred using format string "%s".
We fixed that but continued to use %s when we rewrote
peer identifiers into Tailscale style.
This commit removes that %sl, which makes rate limiting work correctly.
As a happy side-benefit, it should generate less garbage.
Instead of replacing all wireguard-go peer identifiers
that might occur anywhere in a fully formatted log string,
assume that they only come from args.
Check all args for things that look like *device.Peers
and replace them with appropriately reformatted strings.
There is a variety of ways that this could go wrong
(unusual format verbs or modifiers, peer identifiers
occurring as part of a larger printed object, future API changes),
but none of them occur now, are likely to be added,
or would be hard to work around if they did.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The "stop phrases" we use all occur in wireguard-go in the format string.
We can avoid doing a bunch of fmt.Sprintf work when they appear.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This removes the NewLocalBackendWithClientGen constructor added in
b4d04a065f and instead adds
LocalBackend.SetControlClientGetterForTesting, mirroring
LocalBackend.SetHTTPTestClient. NewLocalBackendWithClientGen was
weird in being exported but taking an unexported type. This was noted
during code review:
https://github.com/tailscale/tailscale/pull/1818#discussion_r623155669
which ended in:
"I'll leave it for y'all to clean up if you find some way to do it elegantly."
This is more idiomatic.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Without this, macOS would fail to display its menu state correctly if you
started it while !WantRunning. It relies on the netmap in order to show
the logged-in username.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
There was logic that would make a "down" tailscale backend (ie.
!WantRunning) refuse to do any network activity. Unfortunately, this
makes the macOS and iOS UI unable to render correctly if they start
while !WantRunning.
Now that we have Prefs.LoggedOut, use that instead. So `tailscale down`
will still allow the controlclient to connect its authroutine, but
pause the maproutine. `tailscale logout` will entirely stop all
activity.
This new behaviour is not obviously correct; it's a bit annoying that
`tailsale down` doesn't terminate all activity like you might expect.
Maybe we should redesign the UI code to render differently when
disconnected, and then revert this change.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
EditPrefs should be just a wrapper around the action of changing prefs,
but someone had added a side effect of calling Login() sometimes. The
side effect happened *after* running the state machine, which would
sometimes result in us going into NeedsLogin immediately before calling
cc.Login().
This manifested as the macOS app not being able to Connect if you
launched it with LoggedOut=false and WantRunning=false. Trying to
Connect() would sent us to the NeedsLogin state instead.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>