It was set to context.Background by all callers, for the same reasons.
Set it locally instead, to simplify call sites.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The old implementation knew too much about how wireguard-go worked.
As a result, it missed genuine problems that occurred due to unrelated bugs.
This fourth attempt to fix the health checks takes a black box approach.
A receive func is healthy if one (or both) of these conditions holds:
* It is currently running and blocked.
* It has been executed recently.
The second condition is required because receive functions
are not continuously executing. wireguard-go calls them and then
processes their results before calling them again.
There is a theoretical false positive if wireguard-go go takes
longer than one minute to process the results of a receive func execution.
If that happens, we have other problems.
Updates #1790
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
They were not doing their job.
They need yet another conceptual re-think.
Start by clearing the decks.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The existing implementation was completely, embarrassingly conceptually broken.
We aren't able to see whether wireguard-go's receive function goroutines
are running or not. All we can do is model that based on what we have done.
This commit fixes that model.
Fixes#1781
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Avery reported a sub-ms health transition from "receiveIPv4 not running" to "ok".
To avoid these transient false-positives, be more precise about
the expected lifetime of receive funcs. The problematic case is one in which
they were started but exited prior to a call to connBind.Close.
Explicitly represent started vs running state, taking care with the order of updates.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
We were accidentally logging oldPort -> oldPort.
Log oldPort as well as c.port; if we failed to get the preferred port
in a previous rebind, oldPort might differ from c.port.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Track endpoints internally with a new tailcfg.Endpoint type that
includes a typed netaddr.IPPort (instead of just a string) and
includes a type for how that endpoint was discovered (STUN, local,
etc).
Use []tailcfg.Endpoint instead of []string internally.
At the last second, send it to the control server as the existing
[]string for endpoints, but also include a new parallel
MapRequest.EndpointType []tailcfg.EndpointType, so the control server
can start filtering out less-important endpoint changes from
new-enough clients. Notably, STUN-discovered endpoints can be filtered
out from 1.6+ clients, as they can discover them amongst each other
via CallMeMaybe disco exchanges started over DERP. And STUN endpoints
change a lot, causing a lot of MapResposne updates. But portmapped
endpoints are worth keeping for now, as they they work right away
without requiring the firewall traversal extra RTT dance.
End result will be less control->client bandwidth. (despite negligible
increase in client->control bandwidth)
Updates tailscale/corp#1543
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It existed to work around the frequent opening and closing
of the conn.Bind done by wireguard-go.
The preceding commit removed that behavior,
so we can simply close the connections
when we are done with them.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We don't use the port that wireguard-go passes to us (via magicsock.connBind.Open).
We ignore it entirely and use the port we selected.
When we tell wireguard-go that we're changing the listen_port,
it calls connBind.Close and then connBind.Open.
And in the meantime, it stops calling the receive functions,
which means that we stop receiving and processing UDP and DERP packets.
And that is Very Bad.
That was never a problem prior to b3ceca1dd7,
because we passed the SkipBindUpdate flag to our wireguard-go fork,
which told wireguard-go not to re-bind on listen_port changes.
That commit eliminated the SkipBindUpdate flag.
We could write a bunch of code to work around the gap.
We could add background readers that process UDP and DERP packets when wireguard-go isn't.
But it's simpler to never create the conditions in which wireguard-go rebinds.
The other scenario in which wireguard-go re-binds is device.Down.
Conveniently, we never call device.Down. We go from device.Up to device.Close,
and the latter only when we're shutting down a magicsock.Conn completely.
Rubber-ducked-by: Avery Pennarun <apenwarr@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Upstream wireguard-go has changed its receive model.
NewDevice now accepts a conn.Bind interface.
The conn.Bind is stateless; magicsock.Conns are stateful.
To work around this, we add a connBind type that supports
cheap teardown and bring-up, backed by a Conn.
The new conn.Bind allows us to specify a set of receive functions,
rather than having to shoehorn everything into ReceiveIPv4 and ReceiveIPv6.
This lets us plumbing DERP messages directly into wireguard-go,
instead of having to mux them via ReceiveIPv4.
One consequence of the new conn.Bind layer is that
closing the wireguard-go device is now indistinguishable
from the routine bring-up and tear-down normally experienced
by a conn.Bind. We thus have to explicitly close the magicsock.Conn
when the close the wireguard-go device.
One downside of this change is that we are reliant on wireguard-go
to call receiveDERP to process DERP messages. This is fine for now,
but is perhaps something we should fix in the future.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The code is not obviously better or worse, but this makes the little warning
triangle in my editor go away, and the distraction removal is worth it.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It can end up executing an a new goroutine,
at which point instead of immediately stopping test execution, it hangs.
Since this is unexpected anyway, panic instead.
As a bonus, it makes call sites nicer and removes a kludge comment.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The tstun packagen contains both constructors for generic tun
Devices, and a wrapper that provides additional functionality.
Signed-off-by: David Anderson <danderson@tailscale.com>
e.g.
$ tailscale ping 1.1.1.1
exit node found but not enabled
$ tailscale ping 10.2.200.2
node "tsbfvlan2" found, but not using its 10.2.200.0/24 route
$ sudo tailscale up --accept-routes
$ tailscale ping 10.2.200.2
pong from tsbfvlan2 (100.124.196.94) via 10.2.200.34:41641 in 1ms
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 83ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 21ms
pong from monitoring (100.88.178.64) via [2604:a880:4:d1::37:d001]:41641 in 22ms
This necessarily moves code up from magicsock to wgengine, so we can
look at the actual wireguard config.
Fixes#1564
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
No server support yet, but we want Tailscale 1.6 clients to be able to respond
to them when the server can do it.
Updates #1310
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
There was a logical race where Conn.Rebind could acquire the
RebindingUDPConn mutex, close the connection, fail to rebind, release
the mutex, and then because the mutex was no longer held, ReceiveIPv4
wouldn't retry reads that failed with net.ErrClosed, letting that
error back to wireguard-go, which would then stop running that receive
IP goroutine.
Instead, keep the RebindingUDPConn mutex held for the entirety of the
replacement in all cases.
Updates tailscale/corp#1289
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Also change the type to netaddr.IP while here, because it made sorting
easier.
Updates tailscale/corp#1397
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
UIs need to see the full unedited netmap in order to know what exit nodes they
can offer to the user.
Signed-off-by: David Anderson <danderson@tailscale.com>
* move probing out of netcheck into new net/portmapper package
* use PCP ANNOUNCE op codes for PCP discovery, rather than causing
short-lived (sub-second) side effects with a 1-second-expiring map +
delete.
* track when we heard things from the router so we can be less wasteful
in querying the router's port mapping services in the future
* use portmapper from magicsock to map a public port
Fixes#1298Fixes#1080Fixes#1001
Updates #864
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
When a handshake race occurs, a queued data packet can get lost.
TestTwoDevicePing expected that the very first data packet would arrive.
This caused occasional flakes.
Change TestTwoDevicePing to repeatedly re-send packets
and succeed when one of them makes it through.
This is acceptable (vs making WireGuard not drop the packets)
because this only affects communication with extremely old clients.
And those extremely old clients will eventually connect,
because the kernel will retry sends on timeout.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We modified the standard net package to not allocate a *net.UDPAddr
during a call to (*net.UDPConn).ReadFromUDP if the caller's use
of the *net.UDPAddr does not cause it to escape.
That is https://golang.org/cl/291390.
This is the companion change to magicsock.
There are two changes required.
First, call ReadFromUDP instead of ReadFrom, if possible.
ReadFrom returns a net.Addr, which is an interface, which always allocates.
Second, reduce the lifetime of the returned *net.UDPAddr.
We do this by immediately converting it into a netaddr.IPPort.
We left the existing RebindingUDPConn.ReadFrom method in place,
as it is required to satisfy the net.PacketConn interface.
With the upstream change and both of these fixes in place,
we have removed one large allocation per packet received.
name old time/op new time/op delta
ReceiveFrom-8 16.7µs ± 5% 16.4µs ± 8% ~ (p=0.310 n=5+5)
name old alloc/op new alloc/op delta
ReceiveFrom-8 112B ± 0% 64B ± 0% -42.86% (p=0.008 n=5+5)
name old allocs/op new allocs/op delta
ReceiveFrom-8 3.00 ± 0% 2.00 ± 0% -33.33% (p=0.008 n=5+5)
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
addrSet maintained duplicate lists of netaddr.IPPorts and net.UDPAddrs.
Unify to use the netaddr type only.
This makes (*Conn).ReceiveIPvN a bit uglier,
but that'll be cleaned up in a subsequent commit.
This is preparatory work to remove an allocation from ReceiveIPv4.
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>