This is part of an effort to clean up tailscaled initialization between
tailscaled, tailscaled Windows service, tsnet, and the mac GUI.
Updates #8036
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This change focuses on the backend log ID, which is the mostly commonly
used in the client. Tests which don't seem to make use of the log ID
just use the zero value.
Signed-off-by: Will Norris <will@tailscale.com>
The profileManager was using the LoginName as a proxy to figure out if the profile
had logged in, however the LoginName is not present if the node was created with an
Auth Key that does not have an associated user.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
This updates all source files to use a new standard header for copyright
and license declaration. Notably, copyright no longer includes a date,
and we now use the standard SPDX-License-Identifier header.
This commit was done almost entirely mechanically with perl, and then
some minimal manual fixes.
Updates #6865
Signed-off-by: Will Norris <will@tailscale.com>
We would end up with duplicate profiles for the node as the UserID
would have chnaged. In order to correctly deduplicate profiles, we
need to look at both the UserID and the NodeID. A single machine can
only ever have 1 profile per NodeID and 1 profile per UserID.
Note: UserID of a Node can change when the node is tagged/untagged,
and the NodeID of a device can change when the node is deleted so we
need to check for both.
Updates #713
Signed-off-by: Maisem Ali <maisem@tailscale.com>
We do not need to wait for it to complete. And we might have to
call Shutdown from callback from the controlclient which might
already be holding a lock that Shutdown requires.
Updates #713
Signed-off-by: Maisem Ali <maisem@tailscale.com>
It is currently a `ipn.PrefsView` which means when we do a JSON roundtrip,
we go from an invalid Prefs to a valid one.
This makes it a pointer, which fixes the JSON roundtrip.
This was introduced in 0957bc5af2.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
This switches from using an atomic.Bool to a mutex for reasons that are
described in the commit, and should address the flakes that we're still
seeing.
Fixes#3020
Change-Id: I4e39471c0eb95886db03020ea1ccf688c7564a11
Signed-off-by: Andrew Dunham <andrew@tailscale.com>
* Plumb disablement values through some of the internals of TKA enablement.
* Transmit the node's TKA hash at the end of sync so the control plane understands each node's head.
* Implement /machine/tka/disable RPC to actuate disablement on the control plane.
There is a partner PR for the control server I'll send shortly.
Signed-off-by: Tom DNetto <tom@tailscale.com>
Client.SetExpirySooner isn't part of the state machine. Remove it from
the Client interface.
And fix a use of LocalBackend.cc without acquiring the lock that
guards that field.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
When `setWgengineStatus` is invoked concurrently from multiple
goroutines, it is possible that the call invoked with a newer status is
processed before a call with an older status. e.g. a status that has
endpoints might be followed by a status without endpoints. This causes
unnecessary work in the engine and can result in packet loss.
This patch adds an `AsOf time.Time` field to the status to specifiy when the
status was calculated, which later allows `setWgengineStatus` to ignore
any status messages it receives that are older than the one it has
already processed.
Updates tailscale/corp#2579
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Also move KubeStore and MemStore into their own package.
RELNOTE: tsnet now supports providing a custom ipn.StateStore.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
I'm sick of this flaking. Even if this isn't the right fix, it
stops the alert fatigue.
Updates #3020
Change-Id: I4001c127d78f1056302f7741adec34210a72ee61
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Not done yet, but this move more of the outbound dial special casing
from random packages into tsdial, which aspires to be the one unified
place for all outbound dialing shenanigans.
Then this plumbs it all around, so everybody is ultimately
holding on to the same dialer.
As of this commit, macOS/iOS using an exit node should be able to
reach to the exit node's DoH DNS proxy over peerapi, doing the sockopt
to stay within the Network Extension.
A number of steps remain, including but limited to:
* move a bunch more random dialing stuff
* make netstack-mode tailscaled be able to use exit node's DNS proxy,
teaching tsdial's resolver to use it when an exit node is in use.
Updates #1713
Change-Id: I1e8ee378f125421c2b816f47bc2c6d913ddcd2f5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
LocalBackend.Shutdown's docs say:
> The backend can no longer be used after Shutdown returns.
Nevertheless, TestStateMachine blithely calls Shutdown, talks some smack,
and continues on, expecting things to work. Other uses of Shutdown
in the codebase are as intended.
Things mostly kinda work anyway, except that the wgengine.Engine has been
shut down, so calls to Reconfig fail. Those get logged:
> local.go:603: wgengine status error: engine closing; no status
but otherwise ignored.
However, the Reconfig failure caused one fewer call to pause/unpause
than normal. Now the assertCalls lines match the equivalent ones
earlier in the test.
I don't see an obvious correct replacement for Shutdown in the context
of this test; I'm not sure entirely what it is trying to accomplish.
It is possible that many of the tests remaining after the prior call
to Shutdown are now extraneous. They don't harm anything, though,
so err on the side of safety and leave them for now.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Use helpers and variadic functions to make the call sites
a lot easier to read, since they occur a lot.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Concurrent calls to LocalBackend.setWgengineStatus
could result in some of the status updates being dropped.
This was exacerbated by 92077ae78c,
which increases the probability of concurrent status updates,
causing test failures (tailscale/corp#2579).
It's going to take a bit of work to fix this test.
The ipnlocal state machine is difficult to reason about,
particularly in the face of concurrency.
We could fix the test trivially by throwing a new mutex around
setWgengineStatus to serialize calls to it,
but I'd like to at least try to do better than cosmetics.
In the meantime, commit the test.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
* Revert "Revert "types/key: add MachinePrivate and MachinePublic.""
This reverts commit 61c3b98a24.
Signed-off-by: David Anderson <danderson@tailscale.com>
* types/key: add ControlPrivate, with custom serialization.
ControlPrivate is just a MachinePrivate that serializes differently
in JSON, to be compatible with how the Tailscale control plane
historically serialized its private key.
Signed-off-by: David Anderson <danderson@tailscale.com>
Plumb throughout the codebase as a replacement for the mixed use of
tailcfg.MachineKey and wgkey.Private/Public.
Signed-off-by: David Anderson <danderson@tailscale.com>
The resulting empty Prefs had AllowSingleHosts=false and
Routeall=false, so that on iOS if you did these steps:
- Login and leave running
- Terminate the frontend
- Restart the frontend (fast path restart, missing prefs)
- Set WantRunning=false
- Set WantRunning=true
...then you would have Tailscale running, but with no routes. You would
also accidentally disable the ExitNodeID/IP prefs (symptom: the current
exit node setting didn't appear in the UI), but since nothing
else worked either, you probably didn't notice.
The fix was easy enough. It turns out we already knew about the
problem, so this also fixes one of the BUG entries in state_test.
Fixes: #1918 (BUG-1) and some as-yet-unreported bugs with exit nodes.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Previously, there was no server round trip required to log out, so when
you asked ipnlocal to Logout(), it could clear the netmap immediately
and switch to NeedsLogin state.
In v1.8, we added a true Logout operation. ipn.Logout() would trigger
an async cc.StartLogout() and *also* immediately switch to NeedsLogin.
Unfortunately, some frontends would see NeedsLogin and immediately
trigger a new StartInteractiveLogin() operation, before the
controlclient auth state machine actually acted on the Logout command,
thus accidentally invalidating the entire logout operation, retaining
the netmap, and violating the user's expectations.
Instead, add a new LogoutFinished signal from controlclient
(paralleling LoginFinished) and, upon starting a logout, don't update
the ipn state machine until it's received.
Updates: #1918 (BUG-2)
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>