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https://github.com/yggdrasil-network/yggdrasil-go.git
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fix the sim, part of it bypasses queues so it's expected to see loops in those cases while things are in the middle of updating
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@ -162,7 +162,9 @@ func testPaths(store map[[32]byte]*Node) bool {
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for here := source; here != dest; {
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temp++
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if temp > 4096 {
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panic("Loop?")
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fmt.Println("Loop?")
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time.Sleep(time.Second)
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return false
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}
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nextPort := here.core.DEBUG_switchLookup(coords)
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// First check if "here" is accepting packets from the previous node
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@ -195,7 +197,7 @@ func testPaths(store map[[32]byte]*Node) bool {
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source.index, source.core.DEBUG_getLocator(),
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here.index, here.core.DEBUG_getLocator(),
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dest.index, dest.core.DEBUG_getLocator())
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here.core.DEBUG_getSwitchTable().DEBUG_dumpTable()
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//here.core.DEBUG_getSwitchTable().DEBUG_dumpTable()
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}
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if here != source {
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// This is sufficient to check for routing loops or blackholes
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