mirror of
https://github.com/yggdrasil-network/yggdrasil-go.git
synced 2024-12-24 00:37:49 +00:00
when a link becomes idle and packet are buffered that the link could send, send at least 65535 bytes worth instead of 1 packet, this reduces syscall overhead when small packets are sent through the network
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parent
62337bcd64
commit
8af1a7086c
@ -556,8 +556,10 @@ func DEBUG_simLinkPeers(p, q *peer) {
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goWorkers := func(source, dest *peer) {
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source.linkOut = make(chan []byte, 1)
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send := make(chan []byte, 1)
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source.out = func(bs []byte) {
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send <- bs
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source.out = func(bss [][]byte) {
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for _, bs := range bss {
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send <- bs
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}
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}
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go source.linkLoop()
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go func() {
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@ -784,39 +784,49 @@ func (t *switchTable) handleIdle(port switchPort) bool {
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if to == nil {
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return true
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}
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var best string
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var bestPriority float64
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var packets [][]byte
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var psize int
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t.queues.cleanup(t)
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now := time.Now()
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for streamID, buf := range t.queues.bufs {
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// Filter over the streams that this node is closer to
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// Keep the one with the smallest queue
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packet := buf.packets[0]
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coords := switch_getPacketCoords(packet.bytes)
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priority := float64(now.Sub(packet.time)) / float64(buf.size)
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if priority > bestPriority && t.portIsCloser(coords, port) {
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best = streamID
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bestPriority = priority
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for psize < 65535 {
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var best string
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var bestPriority float64
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for streamID, buf := range t.queues.bufs {
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// Filter over the streams that this node is closer to
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// Keep the one with the smallest queue
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packet := buf.packets[0]
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coords := switch_getPacketCoords(packet.bytes)
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priority := float64(now.Sub(packet.time)) / float64(buf.size)
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if priority > bestPriority && t.portIsCloser(coords, port) {
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best = streamID
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bestPriority = priority
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}
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}
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}
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if bestPriority != 0 {
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buf := t.queues.bufs[best]
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var packet switch_packetInfo
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// TODO decide if this should be LIFO or FIFO
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packet, buf.packets = buf.packets[0], buf.packets[1:]
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buf.size -= uint64(len(packet.bytes))
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t.queues.size -= uint64(len(packet.bytes))
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if len(buf.packets) == 0 {
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delete(t.queues.bufs, best)
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if bestPriority != 0 {
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buf := t.queues.bufs[best]
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var packet switch_packetInfo
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// TODO decide if this should be LIFO or FIFO
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packet, buf.packets = buf.packets[0], buf.packets[1:]
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buf.size -= uint64(len(packet.bytes))
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t.queues.size -= uint64(len(packet.bytes))
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if len(buf.packets) == 0 {
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delete(t.queues.bufs, best)
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} else {
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// Need to update the map, since buf was retrieved by value
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t.queues.bufs[best] = buf
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}
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packets = append(packets, packet.bytes)
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psize += len(packet.bytes)
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} else {
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// Need to update the map, since buf was retrieved by value
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t.queues.bufs[best] = buf
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// Finished finding packets
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break
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}
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to.sendPackets([][]byte{packet.bytes})
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return true
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} else {
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return false
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}
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if len(packets) > 0 {
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to.sendPackets(packets)
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return true
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}
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return false
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}
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// The switch worker does routing lookups and sends packets to where they need to be
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