mirror of
https://github.com/yggdrasil-network/yggdrasil-go.git
synced 2024-11-23 18:15:24 +00:00
remove sigManager, it seems safer to just burn the CPU than to store a map of strings of potentially arbitrary length
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4e156bd4f7
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9046dbde4f
@ -22,7 +22,6 @@ type Core struct {
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sigPriv sigPrivKey
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switchTable switchTable
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peers peers
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sigs sigManager
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sessions sessions
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router router
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dht dht
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@ -50,7 +49,6 @@ func (c *Core) init(bpub *boxPubKey,
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c.boxPub, c.boxPriv = *bpub, *bpriv
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c.sigPub, c.sigPriv = *spub, *spriv
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c.admin.core = c
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c.sigs.init()
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c.searches.init(c)
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c.dht.init(c)
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c.sessions.init(c)
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@ -316,7 +316,7 @@ func (p *peer) handleSwitchMsg(packet []byte) {
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sigMsg.Hops = msg.Hops[:idx]
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loc.coords = append(loc.coords, hop.Port)
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bs := getBytesForSig(&hop.Next, &sigMsg)
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if !p.core.sigs.check(&prevKey, &hop.Sig, bs) {
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if !verify(&prevKey, bs, &hop.Sig) {
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p.core.peers.removePeer(p.port)
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}
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prevKey = hop.Next
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@ -121,7 +121,6 @@ func (r *router) mainLoop() {
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r.core.switchTable.doMaintenance()
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r.core.dht.doMaintenance()
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r.core.sessions.cleanup()
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r.core.sigs.cleanup()
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util_getBytes() // To slowly drain things
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}
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case f := <-r.admin:
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@ -1,95 +0,0 @@
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package yggdrasil
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// This is where we record which signatures we've previously checked
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// It's so we can avoid needlessly checking them again
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import (
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"sync"
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"time"
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)
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// This keeps track of what signatures have already been checked.
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// It's used to skip expensive crypto operations, given that many signatures are likely to be the same for the average node's peers.
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type sigManager struct {
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mutex sync.RWMutex
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checked map[sigBytes]knownSig
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lastCleaned time.Time
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}
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// Represents a known signature.
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// Includes the key, the signature bytes, the bytes that were signed, and the time it was last used.
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type knownSig struct {
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key sigPubKey
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sig sigBytes
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bs []byte
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time time.Time
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}
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// Initializes the signature manager.
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func (m *sigManager) init() {
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m.checked = make(map[sigBytes]knownSig)
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}
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// Checks if a key and signature match the supplied bytes.
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// If the same key/sig/bytes have been checked before, it returns true from the cached results.
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// If not, it checks the key, updates it in the cache if successful, and returns the checked results.
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func (m *sigManager) check(key *sigPubKey, sig *sigBytes, bs []byte) bool {
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if m.isChecked(key, sig, bs) {
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return true
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}
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verified := verify(key, bs, sig)
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if verified {
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m.putChecked(key, sig, bs)
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}
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return verified
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}
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// Checks the cache to see if this key/sig/bytes combination has already been verified.
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// Returns true if it finds a match.
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func (m *sigManager) isChecked(key *sigPubKey, sig *sigBytes, bs []byte) bool {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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k, isIn := m.checked[*sig]
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if !isIn {
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return false
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}
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if k.key != *key || k.sig != *sig || len(bs) != len(k.bs) {
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return false
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}
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for idx := 0; idx < len(bs); idx++ {
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if bs[idx] != k.bs[idx] {
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return false
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}
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}
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k.time = time.Now()
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return true
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}
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// Puts a new result into the cache.
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// This result is then used by isChecked to skip the expensive crypto verification if it's needed again.
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// This is useful because, for nodes with multiple peers, there is often a lot of overlap between the signatures provided by each peer.
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func (m *sigManager) putChecked(key *sigPubKey, newsig *sigBytes, bs []byte) {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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k := knownSig{key: *key, sig: *newsig, bs: bs, time: time.Now()}
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m.checked[*newsig] = k
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}
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func (m *sigManager) cleanup() {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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if time.Since(m.lastCleaned) < time.Minute {
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return
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}
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for s, k := range m.checked {
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if time.Since(k.time) > time.Minute {
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delete(m.checked, s)
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}
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}
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newChecked := make(map[sigBytes]knownSig, len(m.checked))
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for s, k := range m.checked {
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newChecked[s] = k
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}
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m.checked = newChecked
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m.lastCleaned = time.Now()
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}
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