safer check for the queues if we're blocked on a send, should work even if we're blocked on a link packet send

This commit is contained in:
Arceliar 2020-05-17 13:23:15 -05:00
parent ff3c8cb687
commit d43b93f60a

View File

@ -63,6 +63,7 @@ type linkInterface struct {
stallTimer *time.Timer // Fires to signal that no incoming traffic (including keep-alive) has been seen
closeTimer *time.Timer // Fires when the link has been idle so long we need to close it
isIdle bool // True if the peer actor knows the link is idle
isSending bool // True between a notifySending and a notifySent
blocked bool // True if we've blocked the peer in the switch
}
@ -296,7 +297,7 @@ func (intf *linkInterface) linkOut(bs []byte) {
func (intf *linkInterface) notifyQueued(seq uint64) {
// This is the part where we want non-nil 'from' fields
intf.Act(intf.peer, func() {
if !intf.isIdle {
if intf.isSending {
intf.peer.dropFromQueue(intf, seq)
}
})
@ -336,6 +337,7 @@ func (intf *linkInterface) notifySending(size int, isLinkTraffic bool) {
if !isLinkTraffic {
intf.isIdle = false
}
intf.isSending = true
intf.sendTimer = time.AfterFunc(sendTime, intf.notifyBlockedSend)
intf._cancelStallTimer()
})
@ -370,6 +372,7 @@ func (intf *linkInterface) notifySent(size int, isLinkTraffic bool) {
if !isLinkTraffic {
intf._notifyIdle()
}
intf.isSending = false
if size > 0 && intf.stallTimer == nil {
intf.stallTimer = time.AfterFunc(stallTime, intf.notifyStalled)
}