Commit Graph

2126 Commits

Author SHA1 Message Date
Arceliar
bc48e4bb80 fix deadlock in conn (unsafe use of phony.Block) 2020-05-23 11:11:11 -05:00
Arceliar
59896f17fd more cleanup 2020-05-23 10:28:57 -05:00
Arceliar
ef1e506a0c work-in-progress on more cleanup 2020-05-23 10:23:55 -05:00
Arceliar
59c5644a52 some peer/link cleanup 2020-05-23 10:08:23 -05:00
Arceliar
cf2edc99d1 correctly set peer.max 2020-05-17 13:32:58 -05:00
Arceliar
d43b93f60a safer check for the queues if we're blocked on a send, should work even if we're blocked on a link packet send 2020-05-17 13:23:15 -05:00
Arceliar
ff3c8cb687 less aggresive queue size reduction 2020-05-17 12:58:57 -05:00
Arceliar
d96ae156a1 slight change to peer function names/args 2020-05-17 12:27:43 -05:00
Arceliar
7720e169f2 when we detect we're blocked, only drop packets often enough to make sure the existing queue's size is non-increasing, and always drop the worst packet from a random flow with odds based on the total size of packets queued for that flow 2020-05-17 12:09:40 -05:00
Arceliar
6e92af1cd2 re-enable a minimum queue size of ~1 big packet 2020-05-17 08:49:40 -05:00
Arceliar
0dcc555eab cleaner startup/shutdown of the link writer's worker 2020-05-17 08:34:22 -05:00
Arceliar
15ac2595aa use a dedicated per-stream writer goroutine, send messages to it over a 1-buffered channel, this eliminates most of the false positive blocking that causes drops 2020-05-17 08:22:02 -05:00
Arceliar
527d443916 move where the queue size check before dropping would occur 2020-05-17 07:21:09 -05:00
Arceliar
62b9fab5f8 more work-in-progress, debugging why things are dropping so often 2020-05-16 18:56:04 -05:00
Arceliar
b17a035a05 workarounds to dropping being too aggressive 2020-05-16 17:40:11 -05:00
Arceliar
b132560f65 it helps to actually run the notifyQueued stuff... 2020-05-16 17:24:26 -05:00
Arceliar
052de98f12 work-in-progress on buffering overhaul 2020-05-16 17:07:47 -05:00
Arceliar
dc128121e5 update switch blockPeer/unblockPeer logic and dht reset when coords change 2020-05-16 09:25:57 -05:00
Arceliar
dd548fc0fa
Merge pull request #685 from yggdrasil-network/neilalexander/pinning
Public key pinning support
2020-05-09 07:09:15 -05:00
Neil Alexander
f70b2ebcea
Fix bad check 2020-05-09 12:49:02 +01:00
Neil Alexander
2a2ad76479
Use maps instead of slices 2020-05-09 12:38:20 +01:00
Arceliar
433e392bdf Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future 2020-05-09 06:13:52 -05:00
Neil Alexander
a59fd2a489
Merge branch 'develop' into neilalexander/pinning 2020-05-09 12:12:24 +01:00
Neil Alexander
d0f2d889af
Merge pull request #687 from yggdrasil-network/neilalexander/hjson
Fix hjson dependency?
2020-05-09 12:12:12 +01:00
Neil Alexander
9dfe0f4b4b
Fix hjson dependency? 2020-05-09 12:08:29 +01:00
Arceliar
dafaef898b
Merge pull request #686 from Arceliar/multicast
maybe fix multicast deadlock on darwin
2020-05-09 06:07:16 -05:00
Arceliar
7779d86c5b maybe fix multicast deadlock on darwin 2020-05-09 05:56:36 -05:00
Neil Alexander
13a2d99fdc
Set SOCKS peer addr to resolved address 2020-05-09 11:26:09 +01:00
Neil Alexander
8b180e941a
Add SOCKS proxy auth (closes #423) 2020-05-09 11:24:32 +01:00
Neil Alexander
58345ac198
Track proxy addr and real peer addr in SOCKS mode 2020-05-09 10:53:58 +01:00
Neil Alexander
fbf59184ee
Use query string instead, allow specifying multiple keys (might be useful for DNS RR) 2020-05-09 00:43:19 +01:00
Neil Alexander
e849b3e119
Initial support for pinning public keys in peering strings 2020-05-08 23:23:48 +01:00
Arceliar
107d9f0e8b Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future 2020-05-03 05:20:30 -05:00
Neil Alexander
b4d72dc604
Merge pull request #684 from yggdrasil-network/neilalexander/multicast
Refactor the multicast code a bit
2020-05-03 11:14:27 +01:00
Arceliar
95f4ec52a4 save only the link-local addresses for multicast 2020-05-03 05:06:59 -05:00
Arceliar
de79401bb2 only call (net.Interface).Addrs() once per minute per interface 2020-05-03 02:50:04 -05:00
Arceliar
02e1cb180d possibly reduce multicast cpu usage even more 2020-05-02 17:23:20 -05:00
Neil Alexander
127b7e311c
Clean up a bit 2020-05-02 22:37:12 +01:00
Neil Alexander
0c7cf65d27
Move some logging back to debug 2020-05-02 22:33:25 +01:00
Neil Alexander
a115d18595
Refactor the multicast code a bit 2020-05-02 22:26:41 +01:00
Arceliar
90b7d9ef97
Merge pull request #683 from Arceliar/sim
Sim
2020-05-02 11:52:13 -05:00
Arceliar
20ef591013 fix some crashes with races during peer setup 2020-05-02 11:16:11 -05:00
Arceliar
402cfc0f00 undo remaining trivial change to build 2020-05-02 10:56:17 -05:00
Arceliar
15162ee952 fix a panic from a doubly closed channel in the simlink 2020-05-02 10:51:26 -05:00
Arceliar
12d448f6d5 Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim 2020-05-02 10:40:00 -05:00
Arceliar
8b888305e0
Merge pull request #682 from Arceliar/bytes
remove util.GetBytes/util.PutBytes and use local sync.Pools instead
2020-05-02 10:39:41 -05:00
Arceliar
22526d89ec Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim 2020-05-02 10:09:03 -05:00
Arceliar
349c6dbad4
Merge pull request #675 from Arceliar/buffers
Buffers
2020-05-02 10:08:30 -05:00
Arceliar
72afa05029 test dial/listen in the sim 2020-05-02 10:01:09 -05:00
Arceliar
6d89570860 eliminate most sync.Pool use, gives a safer but slightly slower interface 2020-05-02 06:44:51 -05:00