mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2025-04-22 14:51:28 +00:00
Snake (#2549)
* Create the Shopping Cart Lock app Will demonstrate tomorrow. Don't merge until I do 😁 * Fixes for HTotoo's comments 😎 * Improved audio the best I can. If nobody has any ideas to further improve high frequencies of the audio, the hardware may not be capable. I still need to check with line-out to better speaker to make sure it's not just the speaker, but it shouldn't be. * Compared against baseband_api.cpp - matched some things better but still playback seems to be missing higher fq sounds * renamed wav files to a more specific / less generic name * indentation + using variables instead of litteral names for wav files to use * indentation * Made a Snake game - enjoy * Code formatting. I always forget. * move to keep sort order * Update external.ld Sorry I should have also asked if there was any reason that address ranges 0xADDA0000--0xADDD0000 were skipped in external.ld. I assumed there wasn't so I changed it to be consecutive using the same 0x10000 step as the other modules. If there is any reason to skip them then we should add a comment to note it. Of course these are all just temporary address values used for linking and get overwritten by a kludgy "search & replace" during the build process. Resolves enhancement request #764 --------- Co-authored-by: gullradriel <gullradriel@no-mail.com> Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com>
This commit is contained in:
parent
1df318355b
commit
eb50b790c2
7
firmware/application/external/external.cmake
vendored
7
firmware/application/external/external.cmake
vendored
@ -4,10 +4,14 @@ set(EXTCPPSRC
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external/tetris/main.cpp
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external/tetris/main.cpp
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external/tetris/ui_tetris.cpp
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external/tetris/ui_tetris.cpp
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#tetris
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#breakout
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external/breakout/main.cpp
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external/breakout/main.cpp
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external/breakout/ui_breakout.cpp
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external/breakout/ui_breakout.cpp
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#snake
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external/snake/main.cpp
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external/snake/ui_snake.cpp
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#afsk_rx
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#afsk_rx
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external/afsk_rx/main.cpp
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external/afsk_rx/main.cpp
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external/afsk_rx/ui_afsk_rx.cpp
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external/afsk_rx/ui_afsk_rx.cpp
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@ -192,6 +196,7 @@ set(EXTAPPLIST
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keyfob
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keyfob
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tetris
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tetris
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breakout
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breakout
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snake
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extsensors
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extsensors
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foxhunt_rx
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foxhunt_rx
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audio_test
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audio_test
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9
firmware/application/external/external.ld
vendored
9
firmware/application/external/external.ld
vendored
@ -38,7 +38,6 @@ MEMORY
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ram_external_app_keyfob(rwx) : org = 0xADBD0000, len = 32k
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ram_external_app_keyfob(rwx) : org = 0xADBD0000, len = 32k
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ram_external_app_tetris(rwx) : org = 0xADBE0000, len = 32k
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ram_external_app_tetris(rwx) : org = 0xADBE0000, len = 32k
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ram_external_app_extsensors(rwx) : org = 0xADBF0000, len = 32k
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ram_external_app_extsensors(rwx) : org = 0xADBF0000, len = 32k
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ram_external_app_breakout(rwx) : org = 0xADE00000, len = 32k
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ram_external_app_foxhunt_rx(rwx) : org = 0xADC00000, len = 32k
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ram_external_app_foxhunt_rx(rwx) : org = 0xADC00000, len = 32k
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ram_external_app_audio_test(rwx) : org = 0xADC10000, len = 32k
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ram_external_app_audio_test(rwx) : org = 0xADC10000, len = 32k
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ram_external_app_wardrivemap(rwx) : org = 0xADC20000, len = 32k
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ram_external_app_wardrivemap(rwx) : org = 0xADC20000, len = 32k
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@ -65,6 +64,8 @@ MEMORY
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ram_external_app_view_wav(rwx) : org = 0xADD70000, len = 32k
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ram_external_app_view_wav(rwx) : org = 0xADD70000, len = 32k
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ram_external_app_sd_wipe(rwx) : org = 0xADD80000, len = 32k
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ram_external_app_sd_wipe(rwx) : org = 0xADD80000, len = 32k
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ram_external_app_playlist_editor(rwx) : org = 0xADD90000, len = 32k
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ram_external_app_playlist_editor(rwx) : org = 0xADD90000, len = 32k
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ram_external_app_breakout(rwx) : org = 0xADDA0000, len = 32k
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ram_external_app_snake(rwx) : org = 0xADDB0000, len = 32k
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}
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}
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SECTIONS
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SECTIONS
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@ -159,6 +160,12 @@ SECTIONS
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*(*ui*external_app*breakout*);
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*(*ui*external_app*breakout*);
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} > ram_external_app_breakout
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} > ram_external_app_breakout
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.external_app_snake : ALIGN(4) SUBALIGN(4)
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{
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KEEP(*(.external_app.app_snake.application_information));
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*(*ui*external_app*snake*);
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} > ram_external_app_snake
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.external_app_extsensors : ALIGN(4) SUBALIGN(4)
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.external_app_extsensors : ALIGN(4) SUBALIGN(4)
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{
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{
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KEEP(*(.external_app.app_extsensors.application_information));
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KEEP(*(.external_app.app_extsensors.application_information));
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29
firmware/application/external/snake/Arial12x12.h
vendored
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29
firmware/application/external/snake/Arial12x12.h
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@ -0,0 +1,29 @@
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/*
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* Copyright (C) 2024 Mark Thompson
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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// dummy include file to avoid changing original source
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#ifndef __UI_Arial12x12_H__
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#define __UI_Arial12x12_H__
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#define Arial12x12 (0)
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#endif /*__UI_Arial12x12_H__*/
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68
firmware/application/external/snake/SPI_TFT_ILI9341.h
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68
firmware/application/external/snake/SPI_TFT_ILI9341.h
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Normal file
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/*
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* ------------------------------------------------------------
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* | Made by RocketGod |
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* | Find me at https://betaskynet.com |
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* | Argh matey! |
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* ------------------------------------------------------------
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*/
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#ifndef __UI_SPI_TFT_ILI9341_H__
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#define __UI_SPI_TFT_ILI9341_H__
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ui::Painter painter;
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static int bg_color;
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enum {
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White,
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Blue,
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Yellow,
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Purple,
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Green,
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Red,
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Maroon,
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Orange,
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Black,
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};
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static const Color pp_colors[] = {
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Color::white(),
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Color::blue(),
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Color::yellow(),
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Color::purple(),
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Color::green(),
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Color::red(),
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Color::magenta(),
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Color::orange(),
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Color::black(),
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};
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static void claim(__FILE* x) {
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(void)x;
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};
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static void cls() {
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painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
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};
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static void background(int color) {
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bg_color = color;
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};
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static void set_orientation(int x) {
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(void)x;
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};
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static void set_font(unsigned char* x) {
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(void)x;
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};
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static void fillrect(int x1, int y1, int x2, int y2, int color) {
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painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
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};
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static void rect(int x1, int y1, int x2, int y2, int color) {
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painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
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};
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#endif /*__UI_SPI_TFT_ILI9341_H__*/
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67
firmware/application/external/snake/main.cpp
vendored
Normal file
67
firmware/application/external/snake/main.cpp
vendored
Normal file
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/*
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* ------------------------------------------------------------
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* | Made by RocketGod |
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* | Find me at https://betaskynet.com |
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* | Argh matey! |
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* ------------------------------------------------------------
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*/
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#include "ui.hpp"
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#include "ui_snake.hpp"
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#include "ui_navigation.hpp"
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#include "external_app.hpp"
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namespace ui::external_app::snake {
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void initialize_app(ui::NavigationView& nav) {
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nav.push<SnakeView>();
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}
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} // namespace ui::external_app::snake
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extern "C" {
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__attribute__((section(".external_app.app_snake.application_information"), used)) application_information_t _application_information_snake = {
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(uint8_t*)0x00000000,
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ui::external_app::snake::initialize_app,
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CURRENT_HEADER_VERSION,
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VERSION_MD5,
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"Snake",
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{
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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|
0x7E,
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|
0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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},
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ui::Color::green().v,
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app_location_t::GAMES,
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-1,
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{0, 0, 0, 0},
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0x00000000,
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};
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}
|
98
firmware/application/external/snake/mbed.h
vendored
Normal file
98
firmware/application/external/snake/mbed.h
vendored
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@ -0,0 +1,98 @@
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|
#ifndef __UI_mbed_H__
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|
#define __UI_mbed_H__
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||||||
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using Callback = void (*)(void);
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|
|
||||||
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#define wait_us(x) (void)0
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#define wait(x) chThdSleepMilliseconds(x * 1000)
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#define PullUp 1
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|
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|
#include "ui_navigation.hpp"
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|
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|
enum {
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dp0,
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dp1,
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dp2,
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dp3,
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dp4,
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dp5,
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dp6,
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|
dp7,
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|
dp8,
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|
dp9,
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|
dp10,
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|
dp11,
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|
dp12,
|
||||||
|
dp13,
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|
dp14,
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dp15,
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dp16,
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dp17,
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|
dp18,
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|
dp19,
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|
dp20,
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|
dp21,
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|
dp22,
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||||||
|
dp23,
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dp24,
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|
dp25,
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||||||
|
};
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||||||
|
|
||||||
|
#pragma GCC diagnostic push
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|
#pragma GCC diagnostic ignored "-Wunused-variable"
|
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|
static bool but_RIGHT;
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|
static bool but_LEFT;
|
||||||
|
#pragma GCC diagnostic pop
|
||||||
|
static bool but_SELECT;
|
||||||
|
|
||||||
|
class Timer {
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||||||
|
public:
|
||||||
|
Timer() { (void)0; };
|
||||||
|
void reset() { (void)0; };
|
||||||
|
void start() { (void)0; }
|
||||||
|
uint32_t read_ms() { return 1000; };
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||||||
|
|
||||||
|
private:
|
||||||
|
};
|
||||||
|
|
||||||
|
static Callback game_update_callback;
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||||||
|
static uint32_t game_update_timeout;
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||||||
|
static uint32_t game_update_counter;
|
||||||
|
|
||||||
|
static void check_game_timer() {
|
||||||
|
if (game_update_callback) {
|
||||||
|
if (++game_update_counter >= game_update_timeout) {
|
||||||
|
game_update_counter = 0;
|
||||||
|
game_update_callback();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Ticker {
|
||||||
|
public:
|
||||||
|
Ticker() { (void)0; };
|
||||||
|
void attach(Callback func, double delay_sec) {
|
||||||
|
game_update_callback = func;
|
||||||
|
game_update_timeout = delay_sec * 60;
|
||||||
|
}
|
||||||
|
void detach() {
|
||||||
|
game_update_callback = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
};
|
||||||
|
|
||||||
|
static Callback button_callback;
|
||||||
|
|
||||||
|
class InterruptIn {
|
||||||
|
public:
|
||||||
|
InterruptIn(int reg) {
|
||||||
|
(void)reg;
|
||||||
|
};
|
||||||
|
void fall(Callback func) { button_callback = func; };
|
||||||
|
void mode(int v) { (void)v; };
|
||||||
|
|
||||||
|
private:
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*__UI_mbed_H__*/
|
234
firmware/application/external/snake/snake.cpp
vendored
Normal file
234
firmware/application/external/snake/snake.cpp
vendored
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@ -0,0 +1,234 @@
|
|||||||
|
/*
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
* | Made by RocketGod |
|
||||||
|
* | Find me at https://betaskynet.com |
|
||||||
|
* | Argh matey! |
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "mbed.h"
|
||||||
|
#include "SPI_TFT_ILI9341.h"
|
||||||
|
#include "Arial12x12.h"
|
||||||
|
#include "ui.hpp"
|
||||||
|
#include "random.hpp"
|
||||||
|
|
||||||
|
extern int game_state;
|
||||||
|
|
||||||
|
#define SCREEN_WIDTH 240
|
||||||
|
#define SCREEN_HEIGHT 320
|
||||||
|
#define SNAKE_SIZE 10
|
||||||
|
#define INFO_BAR_HEIGHT 25
|
||||||
|
#define GAME_AREA_TOP (INFO_BAR_HEIGHT + 1)
|
||||||
|
#define GAME_AREA_HEIGHT (SCREEN_HEIGHT - INFO_BAR_HEIGHT - 2)
|
||||||
|
#define GRID_WIDTH ((SCREEN_WIDTH - 2) / SNAKE_SIZE)
|
||||||
|
#define GRID_HEIGHT (GAME_AREA_HEIGHT / SNAKE_SIZE)
|
||||||
|
#define STATE_MENU 0
|
||||||
|
#define STATE_PLAYING 1
|
||||||
|
#define STATE_GAME_OVER 2
|
||||||
|
|
||||||
|
#define COLOR_BACKGROUND Black
|
||||||
|
#define COLOR_SNAKE Green
|
||||||
|
#define COLOR_FOOD Red
|
||||||
|
#define COLOR_BORDER White
|
||||||
|
|
||||||
|
Ticker game_timer;
|
||||||
|
|
||||||
|
int snake_x[GRID_WIDTH * GRID_HEIGHT];
|
||||||
|
int snake_y[GRID_WIDTH * GRID_HEIGHT];
|
||||||
|
int snake_length = 1;
|
||||||
|
int snake_dx = 1, snake_dy = 0;
|
||||||
|
int food_x, food_y;
|
||||||
|
int score = 0;
|
||||||
|
int game_state = STATE_MENU;
|
||||||
|
bool initialized = false;
|
||||||
|
|
||||||
|
extern ui::Painter painter;
|
||||||
|
|
||||||
|
void init_game();
|
||||||
|
void update_game();
|
||||||
|
void draw_screen();
|
||||||
|
void draw_snake();
|
||||||
|
void draw_full_snake();
|
||||||
|
void erase_tail(int x, int y);
|
||||||
|
void draw_food();
|
||||||
|
void erase_food();
|
||||||
|
void draw_score();
|
||||||
|
void draw_borders();
|
||||||
|
void spawn_food();
|
||||||
|
bool check_collision();
|
||||||
|
void show_menu();
|
||||||
|
void show_game_over();
|
||||||
|
|
||||||
|
void game_timer_check() {
|
||||||
|
if (game_state == STATE_PLAYING) {
|
||||||
|
update_game();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void init_game() {
|
||||||
|
claim(stdout);
|
||||||
|
set_orientation(2);
|
||||||
|
set_font((unsigned char*)Arial12x12);
|
||||||
|
snake_x[0] = GRID_WIDTH / 2;
|
||||||
|
snake_y[0] = GRID_HEIGHT / 2;
|
||||||
|
snake_length = 1;
|
||||||
|
snake_dx = 1;
|
||||||
|
snake_dy = 0;
|
||||||
|
score = 0;
|
||||||
|
spawn_food();
|
||||||
|
if (game_state == STATE_MENU) {
|
||||||
|
show_menu();
|
||||||
|
} else if (game_state == STATE_PLAYING) {
|
||||||
|
draw_screen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void spawn_food() {
|
||||||
|
bool valid;
|
||||||
|
do {
|
||||||
|
food_x = rand() % GRID_WIDTH;
|
||||||
|
food_y = rand() % GRID_HEIGHT;
|
||||||
|
valid = true;
|
||||||
|
for (int i = 0; i < snake_length; i++) {
|
||||||
|
if (snake_x[i] == food_x && snake_y[i] == food_y) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (!valid);
|
||||||
|
}
|
||||||
|
|
||||||
|
void update_game() {
|
||||||
|
int new_x = snake_x[0] + snake_dx;
|
||||||
|
int new_y = snake_y[0] + snake_dy;
|
||||||
|
bool ate_food = (new_x == food_x && new_y == food_y);
|
||||||
|
|
||||||
|
int tail_x = snake_x[snake_length - 1];
|
||||||
|
int tail_y = snake_y[snake_length - 1];
|
||||||
|
|
||||||
|
for (int i = snake_length - 1; i > 0; i--) {
|
||||||
|
snake_x[i] = snake_x[i - 1];
|
||||||
|
snake_y[i] = snake_y[i - 1];
|
||||||
|
}
|
||||||
|
|
||||||
|
snake_x[0] = new_x;
|
||||||
|
snake_y[0] = new_y;
|
||||||
|
|
||||||
|
if (ate_food) {
|
||||||
|
snake_x[snake_length] = tail_x;
|
||||||
|
snake_y[snake_length] = tail_y;
|
||||||
|
snake_length++;
|
||||||
|
score += 10;
|
||||||
|
spawn_food();
|
||||||
|
draw_food();
|
||||||
|
} else {
|
||||||
|
erase_tail(tail_x, tail_y);
|
||||||
|
}
|
||||||
|
|
||||||
|
draw_snake();
|
||||||
|
draw_score();
|
||||||
|
|
||||||
|
if (check_collision()) {
|
||||||
|
draw_borders();
|
||||||
|
game_state = STATE_GAME_OVER;
|
||||||
|
show_game_over();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool check_collision() {
|
||||||
|
if (snake_x[0] < 0 || snake_x[0] >= GRID_WIDTH || snake_y[0] < 0 || snake_y[0] >= GRID_HEIGHT) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
for (int i = 1; i < snake_length; i++) {
|
||||||
|
if (snake_x[0] == snake_x[i] && snake_y[0] == snake_y[i]) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_screen() {
|
||||||
|
cls();
|
||||||
|
background(COLOR_BACKGROUND);
|
||||||
|
draw_borders();
|
||||||
|
draw_full_snake();
|
||||||
|
draw_food();
|
||||||
|
draw_score();
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_snake() {
|
||||||
|
fillrect(1 + snake_x[0] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE,
|
||||||
|
1 + snake_x[0] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_full_snake() {
|
||||||
|
for (int i = 0; i < snake_length; i++) {
|
||||||
|
fillrect(1 + snake_x[i] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE,
|
||||||
|
1 + snake_x[i] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void erase_tail(int x, int y) {
|
||||||
|
fillrect(1 + x * SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE,
|
||||||
|
1 + x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_food() {
|
||||||
|
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||||
|
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_FOOD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void erase_food() {
|
||||||
|
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||||
|
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_score() {
|
||||||
|
auto style = *ui::Theme::getInstance()->fg_blue;
|
||||||
|
painter.draw_string({5, 5}, style, "Score: " + std::to_string(score));
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_borders() {
|
||||||
|
rect(0, GAME_AREA_TOP - 1, SCREEN_WIDTH, GAME_AREA_TOP, COLOR_BORDER);
|
||||||
|
rect(0, GAME_AREA_TOP, SCREEN_WIDTH, SCREEN_HEIGHT, COLOR_BORDER);
|
||||||
|
}
|
||||||
|
|
||||||
|
void show_menu() {
|
||||||
|
cls();
|
||||||
|
background(COLOR_BACKGROUND);
|
||||||
|
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||||
|
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||||
|
auto style_blue = *ui::Theme::getInstance()->fg_blue;
|
||||||
|
painter.draw_string({50, 40}, style_yellow, "* * * SNAKE * * *");
|
||||||
|
painter.draw_string({0, 120}, style_blue, "USE THE D-PAD TO MOVE");
|
||||||
|
painter.draw_string({0, 150}, style_blue, "EAT THE RED SQUARES TO GROW");
|
||||||
|
painter.draw_string({0, 180}, style_blue, "DON'T HIT THE WALLS OR SELF");
|
||||||
|
painter.draw_string({15, 240}, style_green, "** PRESS SELECT TO START **");
|
||||||
|
}
|
||||||
|
|
||||||
|
void show_game_over() {
|
||||||
|
cls();
|
||||||
|
background(COLOR_BACKGROUND);
|
||||||
|
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||||
|
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||||
|
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||||
|
painter.draw_string({75, 90}, style_red, "GAME OVER");
|
||||||
|
painter.draw_string({74, 150}, style_yellow, "SCORE: " + std::to_string(score));
|
||||||
|
painter.draw_string({20, 220}, style_green, "PRESS SELECT TO RESTART");
|
||||||
|
wait(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
if (!initialized) {
|
||||||
|
initialized = true;
|
||||||
|
game_timer.attach(&game_timer_check, 1.0 / 5.0);
|
||||||
|
init_game();
|
||||||
|
}
|
||||||
|
while (1) {
|
||||||
|
if (but_SELECT && (game_state == STATE_MENU || game_state == STATE_GAME_OVER)) {
|
||||||
|
game_state = STATE_PLAYING;
|
||||||
|
init_game();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
71
firmware/application/external/snake/ui_snake.cpp
vendored
Normal file
71
firmware/application/external/snake/ui_snake.cpp
vendored
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
/*
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
* | Made by RocketGod |
|
||||||
|
* | Find me at https://betaskynet.com |
|
||||||
|
* | Argh matey! |
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "ui_snake.hpp"
|
||||||
|
|
||||||
|
namespace ui::external_app::snake {
|
||||||
|
|
||||||
|
#include "snake.cpp"
|
||||||
|
|
||||||
|
SnakeView::SnakeView(NavigationView& nav)
|
||||||
|
: nav_{nav} {
|
||||||
|
add_children({&dummy});
|
||||||
|
game_timer.attach(&game_timer_check, 1.0 / 5.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SnakeView::on_show() {
|
||||||
|
}
|
||||||
|
|
||||||
|
void SnakeView::paint(Painter& painter) {
|
||||||
|
(void)painter;
|
||||||
|
if (!initialized) {
|
||||||
|
initialized = true;
|
||||||
|
std::srand(LPC_RTC->CTIME0);
|
||||||
|
init_game();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SnakeView::frame_sync() {
|
||||||
|
check_game_timer();
|
||||||
|
set_dirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SnakeView::on_key(const KeyEvent key) {
|
||||||
|
if (key == KeyEvent::Select) {
|
||||||
|
if (game_state == STATE_MENU || game_state == STATE_GAME_OVER) {
|
||||||
|
game_state = STATE_PLAYING;
|
||||||
|
init_game();
|
||||||
|
}
|
||||||
|
} else if (game_state == STATE_PLAYING) {
|
||||||
|
if (key == KeyEvent::Left) {
|
||||||
|
if (snake_dx == 0) {
|
||||||
|
snake_dx = -1;
|
||||||
|
snake_dy = 0;
|
||||||
|
}
|
||||||
|
} else if (key == KeyEvent::Right) {
|
||||||
|
if (snake_dx == 0) {
|
||||||
|
snake_dx = 1;
|
||||||
|
snake_dy = 0;
|
||||||
|
}
|
||||||
|
} else if (key == KeyEvent::Up) {
|
||||||
|
if (snake_dy == 0) {
|
||||||
|
snake_dx = 0;
|
||||||
|
snake_dy = -1;
|
||||||
|
}
|
||||||
|
} else if (key == KeyEvent::Down) {
|
||||||
|
if (snake_dy == 0) {
|
||||||
|
snake_dx = 0;
|
||||||
|
snake_dy = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
set_dirty();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ui::external_app::snake
|
48
firmware/application/external/snake/ui_snake.hpp
vendored
Normal file
48
firmware/application/external/snake/ui_snake.hpp
vendored
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
/*
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
* | Made by RocketGod |
|
||||||
|
* | Find me at https://betaskynet.com |
|
||||||
|
* | Argh matey! |
|
||||||
|
* ------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef __UI_SNAKE_H__
|
||||||
|
#define __UI_SNAKE_H__
|
||||||
|
|
||||||
|
#include "ui_navigation.hpp"
|
||||||
|
#include "event_m0.hpp"
|
||||||
|
#include "message.hpp"
|
||||||
|
#include "irq_controls.hpp"
|
||||||
|
#include "random.hpp"
|
||||||
|
#include "lpc43xx_cpp.hpp"
|
||||||
|
#include "limits.h"
|
||||||
|
#include "ui_widget.hpp"
|
||||||
|
|
||||||
|
namespace ui::external_app::snake {
|
||||||
|
|
||||||
|
class SnakeView : public View {
|
||||||
|
public:
|
||||||
|
SnakeView(NavigationView& nav);
|
||||||
|
void on_show() override;
|
||||||
|
std::string title() const override { return "Snake"; };
|
||||||
|
void focus() override { dummy.focus(); };
|
||||||
|
void paint(Painter& painter) override;
|
||||||
|
void frame_sync();
|
||||||
|
bool on_key(KeyEvent key) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool initialized = false;
|
||||||
|
NavigationView& nav_;
|
||||||
|
Button dummy{
|
||||||
|
{240, 0, 0, 0},
|
||||||
|
""};
|
||||||
|
MessageHandlerRegistration message_handler_frame_sync{
|
||||||
|
Message::ID::DisplayFrameSync,
|
||||||
|
[this](const Message* const) {
|
||||||
|
this->frame_sync();
|
||||||
|
}};
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace ui::external_app::snake
|
||||||
|
|
||||||
|
#endif /*__UI_SNAKE_H__*/
|
Loading…
x
Reference in New Issue
Block a user