* removing ui_fsk_rx.cpp from targets
* removing unneeded ui_fsk_rx.hpp from includes
* deleting the now unused ui_fsk_rx.cpp and hpp files
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Co-authored-by: gullradriel <gullradriel@no-mail.com>
* Combined the converter from <ico>.png to bitmap.hpp and reverse in one script: pp_png2hpp.py
* Minor change ficed variables from testing.
* Cleanup output for parser. Add description to readme.md
* Update pp_png2hpp.py
Added the suggested and much cleaner argparse code from zxkmm.
Added a icon-name handling, to convert one or a comma seperated subset of icons by name.
* Update pp_bitmap_parser.py
Updated the handler with dynamic in/outputs, in parallel to the pp_png2hpp.py script ... But I think I'll delete this one, after I decide how to handle the alpha (transparent) code.
* gui
* worked but slow
* not do the auto detect
* worked
* remove debug thing
* format
* remove uneeded thing
* fix hackrf submodule bump
* clean up
* format
* format
* format
* remve batt
* add hint text and eta
* code clean up by @HTotoo
* work around to resolve not clear enough
* correct comments
* message on dev list change
* dc detect
* added sht3x sensor.
* separete environment data from light
* max17055 moved to i2c dev
* sht fix, goterror detection fix
* fix ext sensor app display for a lot of devices.
* added bh1750 driver
* autoscan on main view
* added devlist mutex
* better timing
* fix h2 sw8 on poweron by usb
* fix issue from #1444
* add hash sha512
* check point 1, with useless init pw usage
* gui
* should be works
* fix warning from sah512 lib
* delete diff file for debugging
* copy paste from afsk
* add generate thing
* todo: remove uneeded code
* todo: remove uneeded code
* todo: asycnmsg detect indicate, check way to not use global password
* removed audio
* add log warn modal
* small tune
* remove drunk code
* password var global
* seed as text instead of console
* remove console
* should be almost done
* naming fix
* bitmap now moved to seperate folder, that header i deleted isn't related to firmware
* get cmake format back
* get cmake format back - try2
* try to revert cmake file
* get cmake format back - try3
* get cmake format back - try4
* move to util
* disable amp when launch
* refactor name
* cmake fix
* try to revert cmake file
* init in methods local var
* user another methods to generate
* change pause to flood
* fix log
* fine tune
* clang format
* fix name
* touch to pop
* debug
* have to add another var
* works but since touch screen is laggy, it's tricky
* tune to single touch
* remove debug things
* safer with sleep
* textual
* @HTotoo resolved the sleep issue
* use pop handler in another place (button)