The Engine.LinkChange method was recently removed in
e3df29d488 while misremembering how
Android's link state mechanism worked.
Rather than do some last minute rearchitecting of link state on
Android before Tailscale 1.6, restore the old Engine.LinkChange hook
for now so the Android client doesn't need any changes. But change how
it's implemented to instead inject an event into the link monitor.
Fixes#1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Gets it out of wgengine so the Engine isn't responsible for being a
callback registration hub for it.
This also removes the Engine.LinkChange method, as it's no longer
necessary. The monitor tells us about changes; it doesn't seem to
need any help. (Currently it was only used by Swift, but as of
14dc790137 we just do the same from Go)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And add a --socks5-server flag.
And fix a race in SOCKS5 replies where the response header was written
concurrently with the copy from the backend.
Co-authored with Naman Sood.
Updates #707
Updates #504
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Currently it assumes exactly 1 registered callback. This changes it to
support 0, 1, or more than 1.
This is a step towards plumbing wgengine/monitor into more places (and
moving some of wgengine's interface state fetching into monitor in a
later step)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This was in place because retrieved allowed_ips was very expensive.
Upstream changed the data structure to make them cheaper to compute.
This commit is an experiment to find out whether they're now cheap enough.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
And move a couple other types down into leafier packages.
Now cmd/tailscale doesn't bring in netlink, magicsock, wgengine, etc.
Fixes#1181
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This is mostly code movement from the wireguard-go repo.
Most of the new wgcfg package corresponds to the wireguard-go wgcfg package.
wgengine/wgcfg/device{_test}.go was device/config{_test}.go.
There were substantive but simple changes to device_test.go to remove
internal package device references.
The API of device.Config (now wgcfg.DeviceConfig) grew an error return;
we previously logged the error and threw it away.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Rewrite log lines on the fly, based on the set of known peers.
This enables us to use upstream wireguard-go logging,
but maintain the Tailscale-style peer public key identifiers
that the rest of our systems (and people) expect.
Fixes#1183
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This eliminates a dependency on wgcfg.Endpoint,
as part of the effort to eliminate our wireguard-go fork.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Not usefully functional yet (mostly a proof of concept), but getting
it submitted for some work @namansood is going to do atop this.
Updates #707
Updates #634
Updates #48
Updates #835
The log lines that wireguard-go prints as it starts
and stops its worker routines are mostly noise.
They also happen after other work is completed,
which causes failures in some of the log testing packages.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This is a replacement for the key-related parts
of the wireguard-go wgcfg package.
This is almost a straight copy/paste from the wgcfg package.
I have slightly changed some of the exported functions and types
to avoid stutter, added and tweaked some comments,
and removed some now-unused code.
To avoid having wireguard-go depend on this new package,
wgcfg will keep its key types.
We translate into and out of those types at the last minute.
These few remaining uses will be eliminated alongside
the rest of the wgcfg package.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Lazy wg configuration now triggers if a peer has only endpoint
addresses (/32 for IPv4, /128 for IPv6). Subnet routers still
trigger eager configuration to avoid the need for a CIDR match
in the hot packet path.
Signed-off-by: David Anderson <danderson@tailscale.com>
The packet filter still rejects all IPv6, but decodes enough from v6
packets to do something smarter in a followup.
name time/op
Decode/tcp4-8 28.8ns ± 2%
Decode/tcp6-8 20.6ns ± 1%
Decode/udp4-8 28.2ns ± 1%
Decode/udp6-8 20.0ns ± 6%
Decode/icmp4-8 21.7ns ± 2%
Decode/icmp6-8 14.1ns ± 2%
Decode/unknown-8 9.43ns ± 2%
Signed-off-by: David Anderson <danderson@tailscale.com>
There was a bug with the lazy wireguard config code where, if the
minimum set of peers to tell wireguard didn't change, we skipped
calling userspaceEngine.updateActivityMapsLocked which updated
the various data structures that matched incoming traffic to later
reconfigure the minimum config.
That meant if an idle peer restarted and changed discovery keys, we
skipped updating our maps of disco keys/IPs that would caused us to
lazily inflate the config for that peer later if/when it did send
traffic.
This function is only called in fake mode, which won't do anything more
with the packet after we respond to it anyway, so dropping it in the
prefilter is not necessary. And it's kinda semantically wrong: we did
not reject it, so telling the upper layer that it was rejected produces
an ugly error message.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
If no interfaces are up, calm down and stop spamming so much. It was
noticed as especially bad on Windows, but probably was bad
everywhere. I just have the best network conditions testing on a
Windows VM.
Updates #604