This is for use by the Windows GUI client to log via when an
exit node is in use, so the logs don't go out via the exit node and
instead go directly, like tailscaled's. The dialer tried to do that
in the unprivileged GUI by binding to a specific interface, but the
"Internet Kill Switch" installed by tailscaled for exit nodes
precludes that from working and instead the GUI fails to dial out.
So, go through tailscaled (with a CONNECT request) instead.
Fixestailscale/corp#3169
Change-Id: I17a8efdc1d4b8fed53a29d1c19995592b651b215
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This moves the Windows-only initialization of the filelogger into
logpolicy. Previously we only did it when babysitting the tailscaled
subprocess, but this meant that log messages from the service itself
never made it to disk. Examples that weren't logged to disk:
* logtail unable to dial out,
* DNS flush messages from the service
* svc.ChangeRequest messages (#3581)
This is basically the same fix as #3571 but staying in the Logf type,
and avoiding build-tagged file (which wasn't quite a goal, but
happened and seemed nice)
Fixes#3570
Co-authored-by: Aaron Klotz <aaron@tailscale.com>
Change-Id: Iacd80c4720b7218365ec80ae143339d030842702
If the user has a "Taildrop" shared folder on startup and
the "tailscale" system user has read/write access to it,
then the user can "tailscale file cp" to their NAS.
Updates #2179 (would be fixes, but not super ideal/easy yet)
Change-Id: I68e59a99064b302abeb6d8cc84f7d2a09f764990
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This starts to refactor tsdial.Dialer's name resolution to have
different stages: in-memory MagicDNS vs system resolution. A future
change will plug in ExitDNS resolution.
This also plumbs a Dialer into netstack and unexports the dnsMap
internals.
And it removes some of the async AddNetworkMapCallback usage and
replaces it with synchronous updates of the Dialer's netmap
from LocalBackend, since the LocalBackend has the Dialer too.
Updates #3475
Change-Id: Idcb7b1169878c74f0522f5151031ccbc49fe4cb4
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In prep for moving stuff out of LocalBackend.
Change-Id: I9725aa9c3ebc7275f8c40e040b326483c0340127
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Not done yet, but this move more of the outbound dial special casing
from random packages into tsdial, which aspires to be the one unified
place for all outbound dialing shenanigans.
Then this plumbs it all around, so everybody is ultimately
holding on to the same dialer.
As of this commit, macOS/iOS using an exit node should be able to
reach to the exit node's DoH DNS proxy over peerapi, doing the sockopt
to stay within the Network Extension.
A number of steps remain, including but limited to:
* move a bunch more random dialing stuff
* make netstack-mode tailscaled be able to use exit node's DNS proxy,
teaching tsdial's resolver to use it when an exit node is in use.
Updates #1713
Change-Id: I1e8ee378f125421c2b816f47bc2c6d913ddcd2f5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Was done as part of e6fbc0cd54 for ssh
work, but wasn't committed yet. Including it here both to minimize the
ssh diff size, and because I need it for a separate change.
Change-Id: If6eb54a2ca7150ace96488ed14582c2c05ca3422
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
More work towards removing the massive ipnserver.Run and ipnserver.Options
and making composable pieces.
Work remains. (The getEngine retry loop on Windows complicates things.)
For now some duplicate code exists. Once the Windows side is fixed
to either not need the retry loop or to move the retry loop into a
custom wgengine.Engine wrapper, then we can unify tailscaled_windows.go
too.
Change-Id: If84d16e3cd15b54ead3c3bb301f27ae78d055f80
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
So future refactors can only deal with a net.Listener and
be unconcerned with their caller's (Windows-specific) struggles.
Change-Id: I0af588b9a769ab65c59b0bd21f8a0c99abfa1784
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I'll keep ipnserver.Run for compatibility, but it'll be a wrapper
around several smaller pieces. (more testable too)
For now, start untangling some things in preparation.
Plan is to have to have a constructor for the just-exported
ipnserver.Server type that takes a LocalBackend and can
accept (in a new method) on a provided listener.
Change-Id: Ide73aadaac1a82605c97a2af1321d0d8f60b2a8c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It's all opaque, there's no constructor, and no exported
methods, so it's useless at this point, but this is one
small refactoring step.
Change-Id: Id961e8880cf0c84f1a0a989eefff48ecb3735add
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Moving this information into a centralized place so that it is accessible to
code in subsequent commits.
Updates #3011
Signed-off-by: Aaron Klotz <aaron@tailscale.com>
From https://github.com/tailscale/tailscale/pull/1919 with
edits by bradfitz@.
This change introduces a new storage provider for the state file. It
allows users to leverage AWS SSM parameter store natively within
tailscaled, like:
$ tailscaled --state=arn:aws:ssm:eu-west-1:123456789:parameter/foo
Known limitations:
- it is not currently possible to specific a custom KMS key ID
RELNOTE=tailscaled on Linux supports using AWS SSM for state
Edits-By: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Maxime VISONNEAU <maxime.visonneau@gmail.com>
tailscale-ipn.exe (the GUI) shouldn't use C:\ProgramData.
Also, migrate the earlier misnamed wg32/wg64 conf files if they're present.
(That was stopped in 2db877caa3, but the
files exist from fresh 1.14 installs)
Updates #2856
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
C:\WINDOWS\system32\config\systemprofile\AppData\Local\
is frequently cleared for almost any reason: Windows updates,
System Restore, even various System Cleaner utilities.
The server-state.conf file in AppData\Local could be deleted
at any time, which would break login until the node is removed
from the Admin Panel allowing it to create a new key.
Carefully copy any AppData state to ProgramData at startup.
If copying the state fails, continue to use AppData so at
least there will be connectivity. If there is no state,
use ProgramData.
We also migrate the log.conf file. Very old versions of
Tailscale named the EXE tailscale-ipn, so the log conf was
tailscale-ipn.log.conf and more recent versions preserved
this filename and cmdName in logs. In this migration we
always update the filename to
c:\ProgramData\Tailscale\tailscaled.log.conf
Updates https://github.com/tailscale/tailscale/issues/2856
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
If nobody is connected to the IPN bus, don't burn CPU & waste
allocations (causing more GC) by encoding netmaps for nobody.
This will notably help hello.ipn.dev.
Updates tailscale/corp#1773
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
With this change, the ipnserver's safesocket.Listen (the localhost
tcp.Listen) happens right away, before any synchronous
TUN/DNS/Engine/etc setup work, which might be slow, especially on
early boot on Windows.
Because the safesocket.Listen starts up early, that means localhost
TCP dials (the safesocket.Connect from the GUI) complete successfully
and thus the GUI avoids the MessageBox error. (I verified that
pacifies it, even without a Listener.Accept; I'd feared that Windows
localhost was maybe special and avoided the normal listener backlog).
Once the GUI can then connect immediately without errors, the various
timeouts then matter less, because the backend is no longer trying to
race against the GUI's timeout. So keep retrying on errors for a
minute, or 10 minutes if the system just booted in the past 10
minutes.
This should fix the problem with Windows 10 desktops auto-logging in
and starting the Tailscale frontend which was then showing a
MessageBox error about failing to connect to tailscaled, which was
slow coming up because the Windows networking stack wasn't up
yet. Fingers crossed.
Fixes#1313 (previously #1187, etc)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Logout used to be a no-op, so the ipnserver previously synthensized a Logout
on disconnect. Now that Logout actually invalidates the node key that was
forcing all GUI closes to log people out.
Instead, add a method to LocalBackend to specifically mean "the
Windows GUI closed, please forget all the state".
Fixestailscale/corp#1591 (ignoring the notification issues, tracked elsewhere)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Adding a subcommand which prints and logs a log marker. This should help
diagnose any issues that users face.
Fixes#1466
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Windows was only running the localapi on the debug port which was a
stopgap at the time while doing peercreds work. Removed that, and
wired it up correctly, with some more docs.
More clean-up to do after 1.6, moving the localhost TCP auth code into
the peercreds package. But that's too much for now, so the docs will
have to suffice, even if it's at a bit of an awkward stage with the
newly-renamed "NotWindows" field, which still isn't named well, but
it's better than its old name of "Unknown" which hasn't been accurate
since unix sock peercreds work anyway.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And open up socket permissions like Linux, now that we know who
connections are from.
This uses the new inet.af/peercred that supports Linux and Darwin at
the moment.
Fixes#1347Fixes#1348
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And move a couple other types down into leafier packages.
Now cmd/tailscale doesn't bring in netlink, magicsock, wgengine, etc.
Fixes#1181
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This partially reverts d6e9fb1df0, which modified the permissions
on the tailscaled Unix socket and thus required "sudo tailscale" even
for "tailscale status".
Instead, open the permissions back up (on Linux only) but have the
server look at the peer creds and only permit read-only actions unless
you're root.
In the future we'll also have a group that can do mutable actions.
On OpenBSD and FreeBSD, the permissions on the socket remain locked
down to 0600 from d6e9fb1df0.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Addresses #964
Still to be done:
- Figure out the correct logging lines in util/systemd
- Figure out if we need to slip the systemd.Status function anywhere
else
- Log util/systemd errors? (most of the errors are of the "you cannot do
anything about this, but it might be a bad idea to crash the program if
it errors" kind)
Assistance in getting this over the finish line would help a lot.
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: rename the nonlinux file to appease the magic
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: fix package name
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: fix review feedback from @mdlayher
Signed-off-by: Christine Dodrill <me@christine.website>
cmd/tailscale{,d}: update depaware manifests
Signed-off-by: Christine Dodrill <me@christine.website>
util/systemd: use sync.Once instead of func init
Signed-off-by: Christine Dodrill <me@christine.website>
control/controlclient: minor review feedback fixes
Signed-off-by: Christine Dodrill <me@christine.website>
{control,ipn,systemd}: fix review feedback
Signed-off-by: Christine Dodrill <me@christine.website>
review feedback fixes
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: fix sprintf call
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: make staticcheck less sad
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: print IP address in connected status
Signed-off-by: Christine Dodrill <me@christine.website>
ipn: review feedback
Signed-off-by: Christine Dodrill <me@christine.website>
final fixups
Signed-off-by: Christine Dodrill <me@christine.website>
When the service was running without a client (e.g. after a reboot)
and then the owner logs in and the GUI attaches, the computed state
key changed to "" (driven by frontend prefs), and then it was falling
out of server mode, despite the GUI-provided prefs still saying it
wanted server mode.
Also add some logging. And remove a scary "Access denied" from a
user-visible error, making the two possible already-in-use error
messages consistent with each other.
On Windows, we were previously treating a server used by different
users as a fatal error, which meant the second user (upon starting
Tailscale, explicitly or via Start Up programs) got an invasive error
message dialog.
Instead, give it its own IPN state and change the Notify.ErrMessage to
be details in that state. Then the Windows GUI can be less aggresive
about that happening.
Also,
* wait to close the IPN connection until the server ownership state
changes so the GUI doesn't need to repeatedly reconnect to discover
changes.
* fix a bug discovered during testing: on system reboot, the
ipnserver's serverModeUser was getting cleared while the state
transitioned from Unknown to Running. Instead, track 'inServerMode'
explicitly and remove the old accessor method which was error prone.
* fix a rare bug where the client could start up and set the server
mode prefs in its Start call and we wouldn't persist that to the
StateStore storage's prefs start key. (Previously it was only via a
prefs toggle at runtime)
If we can't find the mapping from SID ("user ID") -> username, don't
treat that as a fatal. Apparently that happens in the wild for Reasons.
Ignore it for now. It's just a nice-to-have for error messages in the
rare multi-user case.
Updates #869
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
When building with redo, also include the git commit hash
from the proprietary repo, so that we have a precise commit
that identifies all build info (including Go toolchain version).
Add a top-level build script demonstrating to downstream distros
how to burn the right information into builds.
Adjust `tailscale version` to print commit hashes when available.
Fixes#841.
Signed-off-by: David Anderson <danderson@tailscale.com>
This partially (but not yet fully) migrates Windows to tailscaled's
StateStore storage system.
This adds a new bool Pref, ForceDaemon, defined as:
// ForceDaemon specifies whether a platform that normally
// operates in "client mode" (that is, requires an active user
// logged in with the GUI app running) should keep running after the
// GUI ends and/or the user logs out.
//
// The only current applicable platform is Windows. This
// forced Windows to go into "server mode" where Tailscale is
// running even with no users logged in. This might also be
// used for macOS in the future. This setting has no effect
// for Linux/etc, which always operate in daemon mode.
Then, when ForceDaemon becomes true, we now write use the StateStore
to track which user started it in server mode, and store their prefs
under that key.
The ipnserver validates the connections/identities and informs that
LocalBackend which userid is currently in charge.
The GUI can then enable/disable server mode at runtime, without using
the CLI.
But the "tailscale up" CLI was also fixed, so Windows users can use
authkeys or ACL tags, etc.
Updates #275
It was previously possible for two different Windows users to connect
to the IPN server at once, but it didn't really work. They mostly
stepped on each other's toes and caused chaos.
Now only one can control it, but it can be active for everybody else.
Necessary dependency step for Windows server/headless mode (#275)
While here, finish wiring up the HTTP status page on Windows, now that
all the dependent pieces are available.
Also, bit of behavior change: on non-nil err but expired context,
don't reset the consecutive failure count. I don't think the old
behavior was intentional.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
So a backend in server-an-error state (as used by Windows) can try to
create a new Engine again each time somebody re-connects, relaunching
the GUI app.
(The proper fix is actually fixing Windows issues, but this makes things better
in the short term)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It's just a config wrapper that passes "use less memory at the
expense of compression" parameters by default, so that we don't
accidentally construct resource-hungry (de)compressors.
Also includes a benchmark that measures the memory cost of the
small variants vs. the stock variants. The savings are significant
on both compressors (~8x less memory) and decompressors (~1.4x less,
not including the savings from the significantly smaller
window on the compression side - with those savings included it's
more like ~140x smaller).
BenchmarkSmallEncoder-8 56174 19354 ns/op 31 B/op 0 allocs/op
BenchmarkSmallEncoderWithBuild-8 2900 382940 ns/op 1746547 B/op 36 allocs/op
BenchmarkStockEncoder-8 48921 25761 ns/op 286 B/op 0 allocs/op
BenchmarkStockEncoderWithBuild-8 426 2630241 ns/op 13843842 B/op 124 allocs/op
BenchmarkSmallDecoder-8 123814 9344 ns/op 0 B/op 0 allocs/op
BenchmarkSmallDecoderWithBuild-8 41547 27455 ns/op 27694 B/op 31 allocs/op
BenchmarkStockDecoder-8 129832 9417 ns/op 1 B/op 0 allocs/op
BenchmarkStockDecoderWithBuild-8 25561 51751 ns/op 39607 B/op 92 allocs/op
Signed-off-by: David Anderson <danderson@tailscale.com>
The zstd library treats that limit as a hard cap on decompressed
size, in the mode we're using it, rather than a window size.
Signed-off-by: David Anderson <danderson@tailscale.com>
The compressed blobs we send back and forth are small and infrequent,
which doesn't justify the 8MB * GOMAXPROCS memory that was being
allocated. This was the overwhelming majority of memory use in
tailscaled. On my system it goes from ~100M RSS to ~15M RSS (which is
still suspiciously high, but we can worry about that more later).
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
If a test calls log.Printf, 'go test' horrifyingly rearranges the
output to no longer be in chronological order, which makes debugging
virtually impossible. Let's stop that from happening by making
log.Printf panic if called from any module, no matter how deep, during
tests.
This required us to change the default error handler in at least one
http.Server, as well as plumbing a bunch of logf functions around,
especially in magicsock and wgengine, but also in logtail and backoff.
To add insult to injury, 'go test' also rearranges the output when a
parent test has multiple sub-tests (all the sub-test's t.Logf is always
printed after all the parent tests t.Logf), so we need to screw around
with a special Logf that can point at the "current" t (current_t.Logf)
in some places. Probably our entire way of using subtests is wrong,
since 'go test' would probably like to run them all in parallel if you
called t.Parallel(), but it definitely can't because the're all
manipulating the shared state created by the parent test. They should
probably all be separate toplevel tests instead, with common
setup/teardown logic. But that's a job for another time.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
This removes the need for go-cmp, which is extremely bloaty so we had
to leave it out of iOS. As a result, we had also left it out of macOS,
and so we didn't print netmap diffs at all on darwin-based platforms.
Oops.
As a bonus, the output format of the new function is way better.
Minor oddity: because I used the dumbest possible diff algorithm, the
sort order is a bit dumb. We print all "removed" lines and then print
all "added" lines, rather than doing the usual diff-like thing of
interspersing them. This probably doesn't matter (maybe it's an
improvement).
We can't rely on a frontend to provide a control
server URL, so this naturally belongs in server-persisted
state.
Signed-off-by: David Anderson <dave@natulte.net>
On unix, we want to provide a full path to the desired unix socket.
On windows, currently we want to provide a TCP port, but someday
we'll also provide a "path-ish" object for a named pipe.
For now, simplify the API down to exactly a path and a TCP port.
Signed-off-by: David Anderson <dave@natulte.net>
With this change, tailscaled can be restarted and reconnect
without interaction from `tailscale`, and `tailscale` is merely
there to provide login assistance and adjust preferences.
Signed-off-by: David Anderson <dave@natulte.net>
It was previously used by the MacOS client, but it now does
something different. ipnserver should never obey a client's
request to exit.
Signed-off-by: David Anderson <dave@natulte.net>
The store is passed-in by callers of NewLocalBackend and
ipnserver.Run, but currently all callers are hardcoded to
an in-memory store. The store is unused.
Signed-Off-By: David Anderson <dave@natulte.net>
The linter is strictly correct, but the code is structured
this way to avoid variable shadowing problems in the following
for loop. The context doesn't leak.
Staticcheck is correctly pointing out that this code is hard to
follow. However, this chunk of code is in service of enforcing
one frontend <> one backend, and we want to remove that limitation.
So, we'll just ignore the lint warning until this entire piece of
code goes away.
Signed-off-by: David Anderson <dave@natulte.net>