When sending a CLI ping with a specific size, continue to probe all possible UDP
paths to the peer until we find one with a large enough MTU to accommodate the
ping. Record any peer path MTU information we discover (but don't use it for
anything other than CLI pings).
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Add a field to record the wire MTU of the path to this address to the
addrLatency struct and rename it addrQuality.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Then use it in tailcfg which had it duplicated a couple times.
I think we have it a few other places too.
And use slices.Equal in wgengine/router too. (found while looking for callers)
Updates #cleanup
Change-Id: If5350eee9b3ef071882a3db29a305081e4cd9d23
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This reverts commit ee90cd02fd.
The outcome is not identical for empty slices. Cloner really needs
tests!
Updates #9601
Signed-off-by: James Tucker <james@tailscale.com>
Prepare for path MTU discovery by splitting up the concept of
DefaultMTU() into the concepts of the Tailscale TUN MTU, MTUs of
underlying network interfaces, minimum "safe" TUN MTU, user configured
TUN MTU, probed path MTU to a peer, and maximum probed MTU. Add a set
of likely MTUs to probe.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Use buffer pools for UDP packet forwarding to prepare for increasing the
forwarded UDP packet size for peer path MTU discovery.
Updates #311
Co-authored-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Val <valerie@tailscale.com>
We weren't correctly retrying truncated requests to an upstream DNS
server with TCP. Instead, we'd return a truncated request to the user,
even if the user was querying us over TCP and thus able to handle a
large response.
Also, add an envknob and controlknob to allow users/us to disable this
behaviour if it turns out to be buggy (✨ DNS ✨).
Updates #9264
Signed-off-by: Andrew Dunham <andrew@du.nham.ca>
Change-Id: Ifb04b563839a9614c0ba03e9c564e8924c1a2bfd
Prepare for path MTU discovery by splitting up the concept of
DefaultMTU() into the concepts of the Tailscale TUN MTU, MTUs of
underlying network interfaces, minimum "safe" TUN MTU, user configured
TUN MTU, probed path MTU to a peer, and maximum probed MTU. Add a set
of likely MTUs to probe.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Use buffer pools for UDP packet forwarding to prepare for increasing the
forwarded UDP packet size for peer path MTU discovery.
Updates #311
Co-authored-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Val <valerie@tailscale.com>
Replace CanPMTUD() with ShouldPMTUD() to check if peer path MTU discovery should
be enabled, in preparation for adding support for enabling/disabling peer MTU
dynamically.
Updated #311
Signed-off-by: Val <valerie@tailscale.com>
Add an enable/disable argument to setDontFragment() in preparation for dynamic
enable/disable of peer path MTU discovery. Add getDontFragment() to get the
status of the don't fragment bit from a socket.
Updates #311
Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: Val <valerie@tailscale.com>
Use IPV6_MTU_DISCOVER for setting don't fragment on IPv6 sockets on Linux (was
using IP_MTU_DISCOVER, the IPv4 arg).
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
Make the debugknob variable name for enabling peer path MTU discovery match the
env variable name.
Updates #311
Signed-off-by: Val <valerie@tailscale.com>
This PR plumbs through awareness of an IPv6 SNAT/masquerade address from the wire protocol
through to the low-level (tstun / wgengine). This PR is the first in two PRs for implementing
IPv6 NAT support to/from peers.
A subsequent PR will implement the data-plane changes to implement IPv6 NAT - this is just plumbing.
Signed-off-by: Tom DNetto <tom@tailscale.com>
Updates ENG-991
This adds a new RawMessage type backed by string instead of the
json.RawMessage which is backed by []byte. The byte slice makes
the generated views be a lot more defensive than the need to be
which we can get around by using a string instead.
Updates #cleanup
Signed-off-by: Maisem Ali <maisem@tailscale.com>
And convert all callers over to the methods that check SelfNode.
Now we don't have multiple ways to express things in tests (setting
fields on SelfNode vs NetworkMap, sometimes inconsistently) and don't
have multiple ways to check those two fields (often only checking one
or the other).
Updates #9443
Change-Id: I2d7ba1cf6556142d219fae2be6f484f528756e3c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
NetworkMap.Addresses is redundant with the SelfNode.Addresses. This
works towards a TODO to delete NetworkMap.Addresses and replace it
with a method.
This is similar to #9389.
Updates #cleanup
Change-Id: Id000509ca5d16bb636401763d41bdb5f38513ba0
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
tailcfg.Node zero-value clone equality checks failed when I added a
[]*foo to the structure, as the zero value and it's clone contained a
different slice header.
Updates #9377
Updates #9408
Signed-off-by: James Tucker <james@tailscale.com>
It has one user (LocalBackend) which can ask magicsock itself.
Updates #cleanup
Change-Id: I8c03cbb1e5ba57b0b442621b5fa467030c14a2e2
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
(continuing the mission of removing rando methods from the Engine
interface that we don't need anymore)
Updates #cleanup
Change-Id: Id5190917596bf04d7185c3b331a852724a3f5a16
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was only used by Android, until
https://github.com/tailscale/tailscale-android/pull/131
which does the call to the netMon directly instead.
Updates #cleanup
Change-Id: Iab8a1d8f1e63250705835c75f40e2cd8c1c4d5b8
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
LocalBackend can talk to magicsock on its own to do this without
the "Engine" being involved.
(Continuing a little side quest of cleaning up the Engine
interface...)
Updates #cleanup
Change-Id: I8654acdca2b883b1bd557fdc0cfb90cd3a418a62
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It had exactly one user: netstack. Just have LocalBackend notify
netstack when here's a new netmap instead, simplifying the bloated
Engine interface that has grown a bunch of non-Engine-y things.
(plenty of rando stuff remains after this, but it's a start)
Updates #cleanup
Change-Id: I45e10ab48119e962fc4967a95167656e35b141d8
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Currently only the top four most popular changes: endpoints, DERP
home, online, and LastSeen.
Updates #1909
Change-Id: I03152da176b2b95232b56acabfb55dcdfaa16b79
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We're trying to start using that monster type less and eventually get
rid of it.
Updates #1909
Change-Id: I8e1e725bce5324fb820a9be6c7952767863e6542
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I guess we missed this one earlier when we unified the various
copies into set.HandleSet.
Updates #cleanup
Change-Id: I7e6de9ce16e8fc4846abf384dfcc8eaec4d99e60
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This is both more efficient (because the knobs' bool is only updated
whenever Node is changed, rarely) and also gets us one step closer to
removing a case of storing a netmap.NetworkMap in
magicsock. (eventually we want to phase out much of the use of that
type internally)
Updates #1909
Change-Id: I37e81789f94133175064fdc09984e4f3a431f1a1
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Previously two tsnet nodes in the same process couldn't have disjoint
sets of controlknob settings from control as both would overwrite each
other's global variables.
This plumbs a new controlknobs.Knobs type around everywhere and hangs
the knobs sent by control on that instead.
Updates #9351
Change-Id: I75338646d36813ed971b4ffad6f9a8b41ec91560
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In prep for incremental netmap update plumbing (#1909), make peerMap
also keyed by NodeID, as all the netmap node mutations passed around
later will be keyed by NodeID.
In the process, also:
* add envknob.InDevMode, as a signal that we can panic more aggressively
in unexpected cases.
* pull two moderately large blocks of code in Conn.SetNetworkMap out
into their own methods
* convert a few more sets from maps to set.Set
Updates #1909
Change-Id: I7acdd64452ba58e9d554140ee7a8760f9043f961
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I didn't clean up the more idiomatic map[T]bool with true values, at
least yet. I just converted the relatively awkward struct{}-valued
maps.
Updates #cleanup
Change-Id: I758abebd2bb1f64bc7a9d0f25c32298f4679c14f
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Replace %w verb with %v verb when logging errors.
Use %w only for wrapping errors with fmt.Errorf()
Fixes: #9213
Signed-off-by: Craig Rodrigues <rodrigc@crodrigues.org>
I'm not saying it works, but it compiles.
Updates #5794
Change-Id: I2f3c99732e67fe57a05edb25b758d083417f083e
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Upcoming work on incremental netmap change handling will require some
replumbing of which subsystems get notified about what. Done naively,
it could break "tailscale status --json" visibility later. To make sure
I understood the flow of all the updates I was rereading the status code
and realized parts of ipnstate.Status were being populated by the wrong
subsystems.
The engine (wireguard) and magicsock (data plane, NAT traveral) should
only populate the stuff that they uniquely know. The WireGuard bits
were fine but magicsock was populating stuff stuff that LocalBackend
could've better handled, so move it there.
Updates #1909
Change-Id: I6d1b95d19a2d1b70fbb3c875fac8ea1e169e8cb0
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
If we don't have the ICMP hint available, such as on Android, we can use
the signal of rx traffic to bias toward a particular endpoint.
We don't want to stick to a particular endpoint for a very long time
without any signals, so the sticky time is reduced to 1 second, which is
large enough to avoid excessive packet reordering in the common case,
but should be small enough that either rx provides a strong signal, or
we rotate in a user-interactive schedule to another endpoint, improving
the feel of failover to other endpoints.
Updates #8999
Co-authored-by: Charlotte Brandhorst-Satzkorn <charlotte@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Charlotte Brandhorst-Satzkorn <charlotte@tailscale.com>