Prior to wireguard-go using printf-style logging,
all wireguard-go logging occurred using format string "%s".
We fixed that but continued to use %s when we rewrote
peer identifiers into Tailscale style.
This commit removes that %sl, which makes rate limiting work correctly.
As a happy side-benefit, it should generate less garbage.
Instead of replacing all wireguard-go peer identifiers
that might occur anywhere in a fully formatted log string,
assume that they only come from args.
Check all args for things that look like *device.Peers
and replace them with appropriately reformatted strings.
There is a variety of ways that this could go wrong
(unusual format verbs or modifiers, peer identifiers
occurring as part of a larger printed object, future API changes),
but none of them occur now, are likely to be added,
or would be hard to work around if they did.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The "stop phrases" we use all occur in wireguard-go in the format string.
We can avoid doing a bunch of fmt.Sprintf work when they appear.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
For historical reasons, we ended up with two near-duplicate
copies of curve25519 key types, one in the wireguard-go module
(wgcfg) and one in the tailscale module (types/wgkey).
Then we moved wgcfg to the tailscale module.
We can now remove the wgcfg key type in favor of wgkey.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
One of the consequences of the bind refactoring in 6f23087175
is that attempting to bind an IPv6 socket will always
result in c.pconn6.pconn being non-nil.
If the bind fails, it'll be set to a placeholder packet conn
that blocks forever.
As a result, we can always run ReceiveIPv6 and health check it.
This removes IPv4/IPv6 asymmetry and also will allow health checks
to detect any IPv6 receive func failures.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
It must be an IP address; enforce that at the type level.
Suggested-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
We had two separate code paths for the initial UDP listener bind
and any subsequent rebinds.
IPv6 got left out of the rebind code.
Rather than duplicate it there, unify the two code paths.
Then improve the resulting code:
* Rebind had nested listen attempts to try the user-specified port first,
and then fall back to :0 if that failed. Convert that into a loop.
* Initial bind tried only the user-specified port.
Rebind tried the user-specified port and 0.
But there are actually three ports of interest:
The one the user specified, the most recent port in use, and 0.
We now try all three in order, as appropriate.
* In the extremely rare case in which binding to port 0 fails,
use a dummy net.PacketConn whose reads block until close.
This will keep the wireguard-go receive func goroutine alive.
As a pleasant side-effect of this, if we decide that
we need to resuscitate #1796, it will now be much easier.
Fixes#1799
Co-authored-by: David Anderson <danderson@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Assume it'll stay at 0 forever, so hard-code it
and delete code conditional on it being non-0.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
It was set to context.Background by all callers, for the same reasons.
Set it locally instead, to simplify call sites.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The old implementation knew too much about how wireguard-go worked.
As a result, it missed genuine problems that occurred due to unrelated bugs.
This fourth attempt to fix the health checks takes a black box approach.
A receive func is healthy if one (or both) of these conditions holds:
* It is currently running and blocked.
* It has been executed recently.
The second condition is required because receive functions
are not continuously executing. wireguard-go calls them and then
processes their results before calling them again.
There is a theoretical false positive if wireguard-go go takes
longer than one minute to process the results of a receive func execution.
If that happens, we have other problems.
Updates #1790
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
They were not doing their job.
They need yet another conceptual re-think.
Start by clearing the decks.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
We had a long-standing bug in which our TUN events channel
was being received from simultaneously in two places.
The first is wireguard-go.
At wgengine/userspace.go:366, we pass e.tundev to wireguard-go,
which starts a goroutine (RoutineTUNEventReader)
that receives from that channel and uses events to adjust the MTU
and bring the device up/down.
At wgengine/userspace.go:374, we launch a goroutine that
receives from e.tundev, logs MTU changes, and triggers
state updates when up/down changes occur.
Events were getting delivered haphazardly between the two of them.
We don't really want wireguard-go to receive the up/down events;
we control the state of the device explicitly by calling device.Up.
And the userspace.go loop MTU logging duplicates logging that
wireguard-go does when it received MTU updates.
So this change splits the single TUN events channel into up/down
and other (aka MTU), and sends them to the parties that ought
to receive them.
I'm actually a bit surprised that this hasn't caused more visible trouble.
If a down event went to wireguard-go but the subsequent up event
went to userspace.go, we could end up with the wireguard-go device disappearing.
I believe that this may also (somewhat accidentally) be a fix for #1790.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The old decay-based one took a while to converge. This new one (based
very loosely on TCP BBR) seems to converge quickly on what seems to be
the best speed.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
This tries to generate traffic at a rate that will saturate the
receiver, without overdoing it, even in the event of packet loss. It's
unrealistically more aggressive than TCP (which will back off quickly
in case of packet loss) but less silly than a blind test that just
generates packets as fast as it can (which can cause all the CPU to be
absorbed by the transmitter, giving an incorrect impression of how much
capacity the total system has).
Initial indications are that a syscall about every 10 packets (TCP bulk
delivery) is roughly the same speed as sending every packet through a
channel. A syscall per packet is about 5x-10x slower than that.
The whole tailscale wireguard-go + magicsock + packet filter
combination is about 4x slower again, which is better than I thought
we'd do, but probably has room for improvement.
Note that in "full" tailscale, there is also a tundev read/write for
every packet, effectively doubling the syscall overhead per packet.
Given these numbers, it seems like read/write syscalls are only 25-40%
of the total CPU time used in tailscale proper, so we do have
significant non-syscall optimization work to do too.
Sample output:
$ GOMAXPROCS=2 go test -bench . -benchtime 5s ./cmd/tailbench
goos: linux
goarch: amd64
pkg: tailscale.com/cmd/tailbench
cpu: Intel(R) Core(TM) i7-4785T CPU @ 2.20GHz
BenchmarkTrivialNoAlloc/32-2 56340248 93.85 ns/op 340.98 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivialNoAlloc/124-2 57527490 99.27 ns/op 1249.10 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivialNoAlloc/1024-2 52537773 111.3 ns/op 9200.39 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/32-2 41878063 135.6 ns/op 236.04 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/124-2 41270439 138.4 ns/op 896.02 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTrivial/1024-2 36337252 154.3 ns/op 6635.30 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkBlockingChannel/32-2 12171654 494.3 ns/op 64.74 MB/s 0 %lost 1791 B/op 0 allocs/op
BenchmarkBlockingChannel/124-2 12149956 507.8 ns/op 244.17 MB/s 0 %lost 1792 B/op 1 allocs/op
BenchmarkBlockingChannel/1024-2 11034754 528.8 ns/op 1936.42 MB/s 0 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/32-2 8960622 2195 ns/op 14.58 MB/s 8.825 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/124-2 3014614 2224 ns/op 55.75 MB/s 11.18 %lost 1792 B/op 1 allocs/op
BenchmarkNonlockingChannel/1024-2 3234915 1688 ns/op 606.53 MB/s 3.765 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/32-2 8457559 764.1 ns/op 41.88 MB/s 5.945 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/124-2 5497726 1030 ns/op 120.38 MB/s 12.14 %lost 1792 B/op 1 allocs/op
BenchmarkDoubleChannel/1024-2 7985656 1360 ns/op 752.86 MB/s 13.57 %lost 1792 B/op 1 allocs/op
BenchmarkUDP/32-2 1652134 3695 ns/op 8.66 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkUDP/124-2 1621024 3765 ns/op 32.94 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkUDP/1024-2 1553750 3825 ns/op 267.72 MB/s 0 %lost 176 B/op 3 allocs/op
BenchmarkTCP/32-2 11056336 503.2 ns/op 63.60 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTCP/124-2 11074869 533.7 ns/op 232.32 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkTCP/1024-2 8934968 671.4 ns/op 1525.20 MB/s 0 %lost 0 B/op 0 allocs/op
BenchmarkWireGuardTest/32-2 1403702 4547 ns/op 7.04 MB/s 14.37 %lost 467 B/op 3 allocs/op
BenchmarkWireGuardTest/124-2 780645 7927 ns/op 15.64 MB/s 1.537 %lost 420 B/op 3 allocs/op
BenchmarkWireGuardTest/1024-2 512671 11791 ns/op 86.85 MB/s 0.5206 %lost 411 B/op 3 allocs/op
PASS
ok tailscale.com/wgengine/bench 195.724s
Updates #414.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
The existing implementation was completely, embarrassingly conceptually broken.
We aren't able to see whether wireguard-go's receive function goroutines
are running or not. All we can do is model that based on what we have done.
This commit fixes that model.
Fixes#1781
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Avery reported a sub-ms health transition from "receiveIPv4 not running" to "ok".
To avoid these transient false-positives, be more precise about
the expected lifetime of receive funcs. The problematic case is one in which
they were started but exited prior to a call to connBind.Close.
Explicitly represent started vs running state, taking care with the order of updates.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
The connection failure diagnostic code was never updated enough for
exit nodes, so disable its misleading output when the node it picks
(incorrectly) to diagnose is only an exit node.
Fixes#1754
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I've spent two days searching for a theoretical wireguard-go bug
around receive functions exiting early.
I've found many bugs, but none of the flavor we're looking for.
Restore wireguard-go's logging around starting and stopping receive functions,
so that we can definitively rule in or out this particular theory.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
I see a bunch of these in some logs I'm looking at,
separated only by a few seconds.
Log the error so we can tell what's going on here.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
These were getting rate-limited for nodes with many peers.
Consolate the output into single lines, which are nicer anyway.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
We were accidentally logging oldPort -> oldPort.
Log oldPort as well as c.port; if we failed to get the preferred port
in a previous rebind, oldPort might differ from c.port.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Track endpoints internally with a new tailcfg.Endpoint type that
includes a typed netaddr.IPPort (instead of just a string) and
includes a type for how that endpoint was discovered (STUN, local,
etc).
Use []tailcfg.Endpoint instead of []string internally.
At the last second, send it to the control server as the existing
[]string for endpoints, but also include a new parallel
MapRequest.EndpointType []tailcfg.EndpointType, so the control server
can start filtering out less-important endpoint changes from
new-enough clients. Notably, STUN-discovered endpoints can be filtered
out from 1.6+ clients, as they can discover them amongst each other
via CallMeMaybe disco exchanges started over DERP. And STUN endpoints
change a lot, causing a lot of MapResposne updates. But portmapped
endpoints are worth keeping for now, as they they work right away
without requiring the firewall traversal extra RTT dance.
End result will be less control->client bandwidth. (despite negligible
increase in client->control bandwidth)
Updates tailscale/corp#1543
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
On FreeBSD, we add the interface IP as a /48 to work around a kernel
bug, so we mustn't then try to add a /48 route to the Tailscale ULA,
since that will fail as a dupe.
Signed-off-by: David Anderson <danderson@tailscale.com>
It existed to work around the frequent opening and closing
of the conn.Bind done by wireguard-go.
The preceding commit removed that behavior,
so we can simply close the connections
when we are done with them.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We don't use the port that wireguard-go passes to us (via magicsock.connBind.Open).
We ignore it entirely and use the port we selected.
When we tell wireguard-go that we're changing the listen_port,
it calls connBind.Close and then connBind.Open.
And in the meantime, it stops calling the receive functions,
which means that we stop receiving and processing UDP and DERP packets.
And that is Very Bad.
That was never a problem prior to b3ceca1dd7,
because we passed the SkipBindUpdate flag to our wireguard-go fork,
which told wireguard-go not to re-bind on listen_port changes.
That commit eliminated the SkipBindUpdate flag.
We could write a bunch of code to work around the gap.
We could add background readers that process UDP and DERP packets when wireguard-go isn't.
But it's simpler to never create the conditions in which wireguard-go rebinds.
The other scenario in which wireguard-go re-binds is device.Down.
Conveniently, we never call device.Down. We go from device.Up to device.Close,
and the latter only when we're shutting down a magicsock.Conn completely.
Rubber-ducked-by: Avery Pennarun <apenwarr@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The shim implements both network and DNS configurators,
and feeds both into a single callback that receives
both configs.
Signed-off-by: David Anderson <danderson@tailscale.com>
Upstream wireguard-go has changed its receive model.
NewDevice now accepts a conn.Bind interface.
The conn.Bind is stateless; magicsock.Conns are stateful.
To work around this, we add a connBind type that supports
cheap teardown and bring-up, backed by a Conn.
The new conn.Bind allows us to specify a set of receive functions,
rather than having to shoehorn everything into ReceiveIPv4 and ReceiveIPv6.
This lets us plumbing DERP messages directly into wireguard-go,
instead of having to mux them via ReceiveIPv4.
One consequence of the new conn.Bind layer is that
closing the wireguard-go device is now indistinguishable
from the routine bring-up and tear-down normally experienced
by a conn.Bind. We thus have to explicitly close the magicsock.Conn
when the close the wireguard-go device.
One downside of this change is that we are reliant on wireguard-go
to call receiveDERP to process DERP messages. This is fine for now,
but is perhaps something we should fix in the future.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The code is not obviously better or worse, but this makes the little warning
triangle in my editor go away, and the distraction removal is worth it.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Google Cloud Run does not implement NETLINK_ROUTE RTMGRP.
If initialization of the netlink socket or group membership
fails, fall back to a polling implementation.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
The resolver still only supports a single upstream config, and
ipn/wgengine still have to split up the DNS config, but this moves
closer to unifying the DNS configs.
As a handy side-effect of the refactor, IPv6 MagicDNS records exist
now.
Signed-off-by: David Anderson <danderson@tailscale.com>
The call to appendEndpoint updates cpeer.Endpoints.
Then it is overwritten in the next line.
The only errors from appendEndpoint occur when
the host/port pair is malformed, but that cannot happen.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It can end up executing an a new goroutine,
at which point instead of immediately stopping test execution, it hangs.
Since this is unexpected anyway, panic instead.
As a bonus, it makes call sites nicer and removes a kludge comment.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
So we have a documented & tested way to check whether we're in
netstack mode. To be used by future commits.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For discovery when an explicit hostname/IP is known. We'll still
also send it via control for finding peers by a list.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
"Fake" doesn't mean a lot any more, given that many components
of the engine can be faked out, including in valid production
configurations like userspace-networking.
Signed-off-by: David Anderson <danderson@tailscale.com>
This makes setup more explicit in prod codepaths, without
requiring a bunch of arguments or helpers for tests and
userspace mode.
Signed-off-by: David Anderson <danderson@tailscale.com>
This works around the close syscall being slow.
We can revert this if we find a fix or if Apple makes close fast again.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The tstun packagen contains both constructors for generic tun
Devices, and a wrapper that provides additional functionality.
Signed-off-by: David Anderson <danderson@tailscale.com>
Now callers (wgengine/monitor) don't need to mutate the state to remove
boring interfaces before calling State.Equal. Instead, the methods
to remove boring interfaces from the State are removed, as is
the reflect-using Equal method itself, and in their place is
a new EqualFiltered method that takes a func predicate to match
interfaces to compare.
And then the FilterInteresting predicate is added for use
with EqualFiltered to do the job that that wgengine/monitor
previously wanted.
Now wgengine/monitor can keep the full interface state around,
including the "boring" interfaces, which we'll need for peerapi on
macOS/iOS to bind to the interface index of the utunN device.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
e.g.
$ tailscale ping 1.1.1.1
exit node found but not enabled
$ tailscale ping 10.2.200.2
node "tsbfvlan2" found, but not using its 10.2.200.0/24 route
$ sudo tailscale up --accept-routes
$ tailscale ping 10.2.200.2
pong from tsbfvlan2 (100.124.196.94) via 10.2.200.34:41641 in 1ms
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 83ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 21ms
pong from monitoring (100.88.178.64) via [2604:a880:4:d1::37:d001]:41641 in 22ms
This necessarily moves code up from magicsock to wgengine, so we can
look at the actual wireguard config.
Fixes#1564
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Add proto to flowtrack.Tuple.
Add types/ipproto leaf package to break a cycle.
Server-side ACL work remains.
Updates #1516
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This reverts the revert commit 84aba349d9.
And changes us to use inet.af/netstack.
Updates #1518
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Should help iOS battery life on NEProvider.wake/skip events
with useless route updates that shouldn't cause re-STUNs.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
gVisor fixed their google/gvisor#1446 so we can include gVisor mode
on 32-bit machines.
A few minor upstream API changes, as normal.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
No server support yet, but we want Tailscale 1.6 clients to be able to respond
to them when the server can do it.
Updates #1310
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
There was a logical race where Conn.Rebind could acquire the
RebindingUDPConn mutex, close the connection, fail to rebind, release
the mutex, and then because the mutex was no longer held, ReceiveIPv4
wouldn't retry reads that failed with net.ErrClosed, letting that
error back to wireguard-go, which would then stop running that receive
IP goroutine.
Instead, keep the RebindingUDPConn mutex held for the entirety of the
replacement in all cases.
Updates tailscale/corp#1289
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
interfaces.State.String tries to print a concise summary of the
network state, removing any interfaces that don't have any or any
interesting IP addresses. On macOS and iOS, for instance, there are a
ton of misc things.
But the link monitor based its are-there-changes decision on
interfaces.State.Equal, which just used reflect.DeepEqual, including
comparing all the boring interfaces. On macOS, when turning wifi on or off, there
are a ton of misc boring interface changes, resulting in hitting an earlier
check I'd added on suspicion this was happening:
[unexpected] network state changed, but stringification didn't
This fixes that by instead adding a new
interfaces.State.RemoveUninterestingInterfacesAndAddresses method that
does, uh, that. Then use that in the monitor. So then when Equal is
used later, it's DeepEqualing the already-cleaned version with only
interesting interfaces.
This makes cmd/tailscaled debug --monitor much less noisy.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Also change the type to netaddr.IP while here, because it made sorting
easier.
Updates tailscale/corp#1397
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The Engine.LinkChange method was recently removed in
e3df29d488 while misremembering how
Android's link state mechanism worked.
Rather than do some last minute rearchitecting of link state on
Android before Tailscale 1.6, restore the old Engine.LinkChange hook
for now so the Android client doesn't need any changes. But change how
it's implemented to instead inject an event into the link monitor.
Fixes#1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
FreeBSD tun devices don't work with the way we implement IPv6
https://github.com/tailscale/tailscale/issues/1307
At least for now, remove any IPv6 addresses from the netmap.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
This is necessary because either protocol can be disabled globally by a
Windows registry policy, at which point trying to touch that address
family results in "Element not found" errors. This change skips programming
address families that Windows tell us are unavailable.
Fixes#1396.
Signed-off-by: David Anderson <danderson@tailscale.com>
Not great, but lets people working on new ports get going more quickly
without having to do everything up front.
As the link monitor is getting used more, I felt bad having a useless
implementation.
Updates #815
Updates #1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We used to allow that, but now it just crashes.
Separately I need to figure out why it got into this path at all,
which is #1416.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Tor has a location-hidden service feature that enables users to host services
from inside the Tor network. Each of these gets a unique DNS name that ends with
.onion. As it stands now, if a misbehaving application somehow manages to make
a .onion DNS request to our DNS server, we will forward that to the DNS server,
which could leak that to malicious third parties. See the recent bug Brave had
with this[1] for more context.
RFC 7686 suggests that name resolution APIs and libraries MUST respond with
NXDOMAIN unless they can actually handle Tor lookups. We can't handle .onion
lookups, so we reject them.
[1]: https://twitter.com/albinowax/status/1362737949872431108Fixestailscale/corp#1351
Signed-off-by: Christine Dodrill <xe@tailscale.com>
Don't use os.NewFile or (*os.File).Close on the AF_ROUTE socket. It
apparently does weird things to the fd and at least doesn't seem to
close it. Just use the unix package.
The test doesn't actually fail reliably before the fix, though. It
was an attempt. But this fixes the integration tests.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Gets it out of wgengine so the Engine isn't responsible for being a
callback registration hub for it.
This also removes the Engine.LinkChange method, as it's no longer
necessary. The monitor tells us about changes; it doesn't seem to
need any help. (Currently it was only used by Swift, but as of
14dc790137 we just do the same from Go)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And add a --socks5-server flag.
And fix a race in SOCKS5 replies where the response header was written
concurrently with the copy from the backend.
Co-authored with Naman Sood.
Updates #707
Updates #504
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Previously tailscaled on macOS was running "/sbin/route monitor" as a
child process, but child processes aren't allowed in the Network
Extension / App Store sandbox. Instead, just do what "/sbin/route monitor"
itself does: unix.Socket(unix.AF_ROUTE, unix.SOCK_RAW, 0) and read that.
We also parse it now, but don't do anything with the parsed results yet.
We will over time, as we have with Linux netlink messages over time.
Currently any message is considered a signal to poll and see what changed.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Currently it assumes exactly 1 registered callback. This changes it to
support 0, 1, or more than 1.
This is a step towards plumbing wgengine/monitor into more places (and
moving some of wgengine's interface state fetching into monitor in a
later step)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
UIs need to see the full unedited netmap in order to know what exit nodes they
can offer to the user.
Signed-off-by: David Anderson <danderson@tailscale.com>
* move probing out of netcheck into new net/portmapper package
* use PCP ANNOUNCE op codes for PCP discovery, rather than causing
short-lived (sub-second) side effects with a 1-second-expiring map +
delete.
* track when we heard things from the router so we can be less wasteful
in querying the router's port mapping services in the future
* use portmapper from magicsock to map a public port
Fixes#1298Fixes#1080Fixes#1001
Updates #864
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This makes cidrDiff do as much as possible before failing, and makes a
delete of an already-deleted rule be a no-op. We should never do this
ourselves, but other things on the system can, and this should help us
recover a bit.
Also adds the start of root-requiring tests.
TODO: hook into wgengine/monitor and notice when routes are changed
behind our back, and invalidate our routes map and re-read from
kernel (via the ip command) at least on the next reconfig call.
Updates tailscale/corp#1338
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Tangentially related to #987, #177, #594, #925, #505
Motivated by rebooting a launchd-controlled tailscaled and it going
into SetNetworkUp(false) mode immediately because there really is no
network up at system boot, but then it got stuck in that paused state
forever, without a monitor implementation.
When a handshake race occurs, a queued data packet can get lost.
TestTwoDevicePing expected that the very first data packet would arrive.
This caused occasional flakes.
Change TestTwoDevicePing to repeatedly re-send packets
and succeed when one of them makes it through.
This is acceptable (vs making WireGuard not drop the packets)
because this only affects communication with extremely old clients.
And those extremely old clients will eventually connect,
because the kernel will retry sends on timeout.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We modified the standard net package to not allocate a *net.UDPAddr
during a call to (*net.UDPConn).ReadFromUDP if the caller's use
of the *net.UDPAddr does not cause it to escape.
That is https://golang.org/cl/291390.
This is the companion change to magicsock.
There are two changes required.
First, call ReadFromUDP instead of ReadFrom, if possible.
ReadFrom returns a net.Addr, which is an interface, which always allocates.
Second, reduce the lifetime of the returned *net.UDPAddr.
We do this by immediately converting it into a netaddr.IPPort.
We left the existing RebindingUDPConn.ReadFrom method in place,
as it is required to satisfy the net.PacketConn interface.
With the upstream change and both of these fixes in place,
we have removed one large allocation per packet received.
name old time/op new time/op delta
ReceiveFrom-8 16.7µs ± 5% 16.4µs ± 8% ~ (p=0.310 n=5+5)
name old alloc/op new alloc/op delta
ReceiveFrom-8 112B ± 0% 64B ± 0% -42.86% (p=0.008 n=5+5)
name old allocs/op new allocs/op delta
ReceiveFrom-8 3.00 ± 0% 2.00 ± 0% -33.33% (p=0.008 n=5+5)
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
addrSet maintained duplicate lists of netaddr.IPPorts and net.UDPAddrs.
Unify to use the netaddr type only.
This makes (*Conn).ReceiveIPvN a bit uglier,
but that'll be cleaned up in a subsequent commit.
This is preparatory work to remove an allocation from ReceiveIPv4.
Co-authored-by: Sonia Appasamy <sonia@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>